Searched refs:VTX_DWORD0 (Results 1 - 12 of 12) sorted by relevance

/xsrc/external/mit/xf86-video-ati/dist/src/
H A Dr600_shader.c94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
328 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
357 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
591 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
620 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2166 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2195 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2224 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2254 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2283 shader[i++] = VTX_DWORD0(VTX_INS
[all...]
H A Dcayman_shader.h235 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, ssy, str, ldsr, cr) \ macro
H A Devergreen_shader.h237 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
H A Dcayman_shader.c96 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
335 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
368 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
714 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
747 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2325 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2358 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2391 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2425 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2458 shader[i++] = VTX_DWORD0(VTX_INS
[all...]
H A Devergreen_shader.c93 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
318 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
349 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
684 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
715 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2317 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2348 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2379 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2411 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2442 shader[i++] = VTX_DWORD0(VTX_INS
[all...]
H A Dr600_shader.h303 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
/xsrc/external/mit/xf86-video-ati-kms/dist/src/
H A Dr600_shader.c94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
328 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
357 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
591 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
620 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2166 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2195 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2224 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2254 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2283 shader[i++] = VTX_DWORD0(VTX_INS
[all...]
H A Dcayman_shader.h235 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, ssy, str, ldsr, cr) \ macro
H A Devergreen_shader.h237 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
H A Dcayman_shader.c94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
333 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
366 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
712 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
745 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2323 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2356 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2389 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2423 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2456 shader[i++] = VTX_DWORD0(VTX_INS
[all...]
H A Devergreen_shader.c91 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
316 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
347 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
682 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
713 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2315 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2346 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2377 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2409 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2440 shader[i++] = VTX_DWORD0(VTX_INS
[all...]
H A Dr600_shader.h303 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro

Completed in 21 milliseconds