| /xsrc/external/mit/xf86-video-ati/dist/src/ |
| H A D | r600_shader.c | 94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 328 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 357 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 591 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 620 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2166 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2195 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2224 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2254 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2283 shader[i++] = VTX_DWORD0(VTX_INS [all...] |
| H A D | cayman_shader.h | 235 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, ssy, str, ldsr, cr) \ macro
|
| H A D | evergreen_shader.h | 237 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
|
| H A D | cayman_shader.c | 96 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 335 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 368 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 714 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 747 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2325 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2358 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2391 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2425 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2458 shader[i++] = VTX_DWORD0(VTX_INS [all...] |
| H A D | evergreen_shader.c | 93 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 318 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 349 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 684 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 715 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2317 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2348 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2379 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2411 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2442 shader[i++] = VTX_DWORD0(VTX_INS [all...] |
| H A D | r600_shader.h | 303 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
|
| /xsrc/external/mit/xf86-video-ati-kms/dist/src/ |
| H A D | r600_shader.c | 94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 328 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 357 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 591 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 620 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2166 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2195 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2224 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2254 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2283 shader[i++] = VTX_DWORD0(VTX_INS [all...] |
| H A D | cayman_shader.h | 235 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, ssy, str, ldsr, cr) \ macro
|
| H A D | evergreen_shader.h | 237 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
|
| H A D | cayman_shader.c | 94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 333 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 366 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 712 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 745 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2323 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2356 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2389 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2423 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2456 shader[i++] = VTX_DWORD0(VTX_INS [all...] |
| H A D | evergreen_shader.c | 91 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 316 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 347 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 682 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 713 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2315 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2346 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2377 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2409 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), 2440 shader[i++] = VTX_DWORD0(VTX_INS [all...] |
| H A D | r600_shader.h | 303 #define VTX_DWORD0(vtx_inst, ft, fwq, buffer_id, src_gpr, sr, ssx, mfc) \ macro
|