Searched refs:_mesa_marshal_GetActiveUniform (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dglthread_shaderobj.c151 _mesa_marshal_GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, function in typeref:typename:void GLAPIENTRY
186 /* This is thread-safe. See the comment in _mesa_marshal_GetActiveUniform. */
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dmarshal_generated0.c2346 ((_glapi_proc *)(table))[_gloffset_GetActiveUniform] = (_glapi_proc)_mesa_marshal_GetActiveUniform;
/xsrc/external/mit/MesaLib/src/mesa/main/
H A Dmarshal_generated.h2679 void GLAPIENTRY _mesa_marshal_GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
/xsrc/external/mit/MesaLib.old/src/mapi/glapi/
H A Dmarshal_generated.c14559 _mesa_marshal_GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) function in typeref:typename:void GLAPIENTRY
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