Searched refs:base_hash (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/
H A Dzink_draw.cpp1014 uint32_t base_hash = shaders[PIPE_SHADER_VERTEX]->hash ^ shaders[PIPE_SHADER_FRAGMENT]->hash; local in function:hash_gfx_program
1016 return base_hash;
1018 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash;
1022 return base_hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash;
1024 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash;
1026 return base_hash ^ shaders[PIPE_SHADER_TESS_CTRL]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash;
1029 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash ^ shaders[PIPE_SHADER_TESS_CTRL]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_bo.c780 unsigned base_hash; local in function:radeon_bo_slab_alloc
801 base_hash = __sync_fetch_and_add(&ws->next_bo_hash, slab->base.num_entries);
813 bo->hash = base_hash + i;
/xsrc/external/mit/MesaLib/dist/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_bo.c781 unsigned base_hash; local in function:radeon_bo_slab_alloc
802 base_hash = __sync_fetch_and_add(&ws->next_bo_hash, slab->base.num_entries);
814 bo->hash = base_hash + i;

Completed in 8 milliseconds