Searched refs:cl_aligned_u32 (Results 1 - 10 of 10) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/
H A Dvc4_uniforms.c55 cl_aligned_u32(uniforms, sview->texture_p1 | sampler->texture_p1);
68 cl_aligned_u32(uniforms,
171 cl_aligned_u32(uniforms, uc.ui[0]);
212 cl_aligned_u32(&uniforms, data);
215 cl_aligned_u32(&uniforms,
295 cl_aligned_u32(&uniforms,
322 cl_aligned_u32(&uniforms, color);
328 cl_aligned_u32(&uniforms, ((a) |
336 cl_aligned_u32(&uniforms,
349 cl_aligned_u32(
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H A Dvc4_cl.h137 cl_aligned_u32(struct vc4_cl_out **cl, uint32_t n) function in typeref:typename:void
159 cl_aligned_u32(cl, fui(f));
203 cl_aligned_u32(cl_out, offset);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/
H A Dvc4_uniforms.c55 cl_aligned_u32(uniforms, sview->texture_p1 | sampler->texture_p1);
68 cl_aligned_u32(uniforms,
171 cl_aligned_u32(uniforms, uc.ui[0]);
212 cl_aligned_u32(&uniforms, data);
215 cl_aligned_u32(&uniforms,
295 cl_aligned_u32(&uniforms,
322 cl_aligned_u32(&uniforms, color);
328 cl_aligned_u32(&uniforms, ((a) |
336 cl_aligned_u32(&uniforms,
344 cl_aligned_u32(
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H A Dvc4_cl.h137 cl_aligned_u32(struct vc4_cl_out **cl, uint32_t n) function in typeref:typename:void
159 cl_aligned_u32(cl, fui(f));
203 cl_aligned_u32(cl_out, offset);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/
H A Dv3d_uniforms.c120 cl_aligned_u32(uniforms, shader_data | sampler->p0);
148 cl_aligned_u32(uniforms, p1 | packed | sview->p1);
243 cl_aligned_u32(&uniforms, data);
246 cl_aligned_u32(&uniforms, gallium_uniforms[data]);
287 cl_aligned_u32(&uniforms,
298 cl_aligned_u32(&uniforms,
308 cl_aligned_u32(&uniforms,
355 cl_aligned_u32(&uniforms,
370 cl_aligned_u32(&uniforms,
375 cl_aligned_u32(
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H A Dv3d_cl.h148 cl_aligned_u32(struct v3d_cl_out **cl, uint32_t n) function in typeref:typename:void
159 cl_aligned_u32(cl_out, bo->offset + offset);
179 cl_aligned_u32(cl, fui(f));
/xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/
H A Dv3dv_uniforms.c162 cl_aligned_u32(uniforms, state_reloc.bo->offset +
213 cl_aligned_u32(uniforms, sampler_state_reloc.bo->offset +
265 cl_aligned_u32(uniforms, resource->bo->offset +
286 cl_aligned_u32(uniforms, descriptor->range);
288 cl_aligned_u32(uniforms, descriptor->buffer->mem->bo->offset +
429 cl_aligned_u32(&uniforms, data);
433 cl_aligned_u32(&uniforms, cmd_buffer->push_constants_data[data]);
482 cl_aligned_u32(&uniforms,
537 cl_aligned_u32(&uniforms, num_layers);
542 cl_aligned_u32(
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H A Dv3dv_cl.h121 cl_aligned_u32(struct v3dv_cl_out **cl, uint32_t n) function in typeref:typename:void
130 cl_aligned_u32(cl, fui(f));
139 cl_aligned_u32(cl_out, bo->offset + offset);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/
H A Dv3d_uniforms.c116 cl_aligned_u32(uniforms, shader_data | sampler->p0);
144 cl_aligned_u32(uniforms, p1 | packed | sview->p1);
234 cl_aligned_u32(&uniforms, data);
237 cl_aligned_u32(&uniforms, gallium_uniforms[data]);
278 cl_aligned_u32(&uniforms,
289 cl_aligned_u32(&uniforms,
299 cl_aligned_u32(&uniforms,
342 cl_aligned_u32(&uniforms,
357 cl_aligned_u32(&uniforms,
362 cl_aligned_u32(
[all...]
H A Dv3d_cl.h138 cl_aligned_u32(struct v3d_cl_out **cl, uint32_t n) function in typeref:typename:void
149 cl_aligned_u32(cl_out, bo->offset + offset);
169 cl_aligned_u32(cl, fui(f));

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