Searched refs:clamp_frag_depth_in_shader (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_atom_shader.c172 st->clamp_frag_depth_in_shader &&
242 st->clamp_frag_depth_in_shader &&
311 st->clamp_frag_depth_in_shader &&
H A Dst_atom_rasterizer.c299 raster->depth_clip_near = st->clamp_frag_depth_in_shader ||
301 raster->depth_clip_far = st->clamp_frag_depth_in_shader ||
H A Dst_context.c247 if (st->clamp_frag_depth_in_shader && (new_state & _NEW_VIEWPORT)) {
548 if (st->clamp_frag_depth_in_shader) {
779 st->clamp_frag_depth_in_shader = true;
813 !st->clamp_frag_depth_in_shader &&
823 !st->clamp_frag_depth_in_shader &&
831 !st->clamp_frag_depth_in_shader &&
838 !st->clamp_frag_depth_in_shader &&
H A Dst_context.h140 boolean clamp_frag_depth_in_shader; member in struct:st_context
H A Dst_cb_drawpixels.c788 rasterizer.depth_clip_near = st->clamp_frag_depth_in_shader ||
790 rasterizer.depth_clip_far = st->clamp_frag_depth_in_shader ||
1285 if (st_context(ctx)->clamp_frag_depth_in_shader) {

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