Searched refs:d3d12_need_zero_one_depth_range (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_context.h313 d3d12_need_zero_one_depth_range(struct d3d12_context *ctx);
H A Dd3d12_draw.cpp602 bool need_zero_one_depth_range = d3d12_need_zero_one_depth_range(ctx);
H A Dd3d12_compiler.cpp289 if (!d3d12_need_zero_one_depth_range(ctx))
H A Dd3d12_context.cpp1991 d3d12_need_zero_one_depth_range(struct d3d12_context *ctx) function in typeref:typename:bool

Completed in 39 milliseconds