Searched refs:depth_att (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
H A Dbrw_clear.c108 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; local in function:brw_fast_clear_depth
172 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1;
H A Dbrw_draw.c690 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; local in function:brw_postdraw_set_buffers_need_resolve
701 if (depth_att->Layered) {
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
H A Dbrw_clear.c107 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; local in function:brw_fast_clear_depth
174 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1;
H A Dbrw_draw.c719 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; local in function:brw_postdraw_set_buffers_need_resolve
730 if (depth_att->Layered) {

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