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/xsrc/external/mit/MesaLib/dist/src/intel/blorp/
H A Dblorp_blit.c1487 nir_variable *depth_out = local in function:brw_blorp_build_nir_shader
1490 depth_out->data.location = FRAG_RESULT_DEPTH;
1491 nir_store_var(&b, depth_out, nir_channel(&b, color, 0), 0x1);

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