| H A D | copyimage.c | 542 struct gl_texture_image *dstTexImage, 561 if (dstTexImage && 562 dstTexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP) { 563 /* need to update dstTexImage pointer for the cube face */ 565 dstTexImage = dstTexImage->TexObject->Image[dstZ + i][dstLevel]; 566 assert(dstTexImage); 573 dstTexImage, dstRenderbuffer, 586 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubData_no_error 594 prepare_target(ctx, dstName, dstTarget, dstLevel, dstZ, &dstTexImage, 538 copy_image_subdata(struct gl_context * ctx,struct gl_texture_image * srcTexImage,struct gl_renderbuffer * srcRenderbuffer,int srcX,int srcY,int srcZ,int srcLevel,struct gl_texture_image * dstTexImage,struct gl_renderbuffer * dstRenderbuffer,int dstX,int dstY,int dstZ,int dstLevel,int srcWidth,int srcHeight,int srcDepth) argument 610 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubData 745 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubDataNV_no_error 769 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubDataNV [all...] |