Searched refs:fd_texture_stateobj (Results 1 - 25 of 33) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/
H A Dfreedreno_texture.h43 struct fd_texture_stateobj;
71 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
H A Dfreedreno_texture.c51 static void bind_sampler_states(struct fd_texture_stateobj *tex,
68 static void set_sampler_views(struct fd_texture_stateobj *tex,
129 fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
H A Dfreedreno_context.h46 struct fd_texture_stateobj { struct
280 struct fd_texture_stateobj tex[PIPE_SHADER_TYPES];
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/
H A Dfreedreno_texture.h44 struct fd_texture_stateobj;
72 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
H A Dfreedreno_texture.c52 bind_sampler_states(struct fd_texture_stateobj *tex, unsigned start,
70 set_sampler_views(struct fd_texture_stateobj *tex, unsigned start, unsigned nr,
138 fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
H A Dfreedreno_context.h54 struct fd_texture_stateobj { struct
384 struct fd_texture_stateobj tex[PIPE_SHADER_TYPES] dt;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_texture.h61 struct fd_texture_stateobj *tex, unsigned samp_id);
63 bool fd2_texture_swap_xy(struct fd_texture_stateobj *tex, unsigned samp_id);
H A Dfd2_texture.c233 fd2_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex,
242 bool fd2_texture_swap_xy(struct fd_texture_stateobj *tex, unsigned samp_id)
H A Dfd2_emit.c114 struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
159 struct fd_texture_stateobj *fragtex = &ctx->tex[PIPE_SHADER_FRAGMENT];
160 struct fd_texture_stateobj *verttex = &ctx->tex[PIPE_SHADER_VERTEX];
H A Dfd2_program.c197 struct fd_vertex_stateobj *vtx, struct fd_texture_stateobj *tex)
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a3xx/
H A Dfd3_texture.h63 struct fd_texture_stateobj *tex, unsigned samp_id);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_texture.h61 struct fd_texture_stateobj *tex, unsigned samp_id);
H A Dfd2_texture.c237 fd2_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex,
H A Dfd2_program.c186 struct fd_texture_stateobj *tex) assert_dt
H A Dfd2_emit.c114 struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
158 struct fd_texture_stateobj *fragtex = &ctx->tex[PIPE_SHADER_FRAGMENT];
159 struct fd_texture_stateobj *verttex = &ctx->tex[PIPE_SHADER_VERTEX];
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a3xx/
H A Dfd3_texture.h62 struct fd_texture_stateobj *tex, unsigned samp_id);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a4xx/
H A Dfd4_texture.h65 struct fd_texture_stateobj *tex, unsigned samp_id);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a4xx/
H A Dfd4_texture.h64 struct fd_texture_stateobj *tex, unsigned samp_id);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_texture.h95 struct fd_texture_stateobj *tex)
155 enum pipe_shader_type type, struct fd_texture_stateobj *tex);
H A Dfd6_emit.h204 enum pipe_shader_type type, struct fd_texture_stateobj *tex,
H A Dfd6_emit.c179 setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries)
384 enum pipe_shader_type type, struct fd_texture_stateobj *tex,
609 struct fd_texture_stateobj *tex = &ctx->tex[type];
1088 struct fd_texture_stateobj *tex = &ctx->tex[PIPE_SHADER_COMPUTE];
H A Dfd6_texture.c368 struct fd_texture_stateobj *tex)
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_texture.h104 struct fd_texture_stateobj *tex) assert_dt
167 struct fd_texture_stateobj *tex) assert_dt;
H A Dfd6_emit.h283 struct fd_texture_stateobj *tex, unsigned bcolor_offset,
H A Dfd6_emit.c82 setup_border_colors(struct fd_texture_stateobj *tex,
274 enum pipe_shader_type type, struct fd_texture_stateobj *tex,
535 struct fd_texture_stateobj *tex = &ctx->tex[type];
1174 struct fd_texture_stateobj *tex = &ctx->tex[PIPE_SHADER_COMPUTE];

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