Searched refs:fix (Results 1 - 25 of 547) sorted by relevance

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/xsrc/external/mit/libxcb/dist/
H A Dcheck-pc-requires11 fix=n
14 "-fix")
15 fix=y
59 if [ "$fix" = "y" ]; then
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D20.2.4.rst4 Mesa 20.2.4 is a bug fix release which fixes bugs found since the 20.2.3 release.
43 - etnaviv/drm: fix evil-twin etna_drm_table_lock
80 - zink: fix layered resolves
96 - anv: fix descriptor pool leak in VMA object
100 - etnaviv: fix disabling of INT filter for real
105 - ac/nir: fix a typo in ac_are_tessfactors_def_in_all_invocs
106 - radeonsi: fix a memory leak in si_create_dcc_retile_cs
107 - radeonsi: fix a nasty bug in si_pm4.c
116 - nir/unsigned_upper_bound: fix buffer overflow in search_phi_bcsel
117 - nir: fix sampler_lod_parameters_pa
[all...]
H A D20.3.1.rst4 Mesa 20.3.1 is a bug fix release which fixes bugs found since the 20.3.0 release.
61 - radeonsi: fix regression on gpus using the radeon winsys.
80 - nir: Redefine start/end_ip of blocks to fix NIR-to-TGSI liveness bugs.
85 - zink: fix channel ordering in format-mapping
109 - android: spirv: fix '::' typo in gen rules
118 - zink: fix direct image mapping offset
119 - zink: really fix direct image mapping offset (I mean it this time)
120 - st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
128 - radeonsi: fix si_get_draw_start_count count value
141 - radv: fix exportin
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H A D10.6.3.rst4 Mesa 10.6.3 is a bug fix release which fixes bugs found since the 10.6.2
42 - osmesa: fix OSMesaPixelsStore typo
51 - st/vdpau: fix mixer size checks
66 - nvc0/ir: fix txq on indirect samplers
68 - gm107/ir: fix indirect txq emission
69 - nv50: fix max level clamping on G80
H A D12.0.4.rst4 Mesa 12.0.4 is a bug fix release which fixes bugs found since the 12.0.4
71 - configure.ac: fix the name of the Wayland Scanner pc file
75 - st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()
85 - gbm: fix potential NULL deref of mapImage/unmapImage.
94 - anv/wsi: fix apps that acquire multiple images up front
101 - cherry-ignore: add vaapi encode fix
102 - cherry-ignore: add EGL_KHR_debug fix
138 - mesa/formatquery: limit ES target support, fix core context support
139 - nir: fix definition of pack_uvec2_to_uint
141 - st/mesa: fix is_scissor_enable
[all...]
H A D17.2.3.rst4 Mesa 17.2.3 is a bug fix release which fixes bugs found since the 17.2.2
52 - gallivm: fix typo in debug_printf message
85 - nv50/ir: fix 64-bit integer shifts
86 - nv50,nvc0: fix push hint logic in presence of a start offset
116 - anv/cmd_buffer: fix push descriptors with set > 0
122 - mesa: fix texture updates for ATI_fragment_shader
125 - glsl_to_tgsi: fix instruction order for bindless textures
129 - st/glsl_to_tgsi: fix conditional assignments to packed shader outputs
130 - amd/common: fix build_cube_select
131 - radeonsi/gfx9: fix geometr
[all...]
H A D10.2.3.rst4 Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2
72 - xa: fix segfault
74 - freedreno/a3xx: fix depth/stencil GMEM positioning
75 - freedreno/a3xx: fix depth/stencil gmem restore
76 - freedreno/a3xx: fix blend opcode
79 - freedreno: fix for null textures
84 - draw: (trivial) fix clamping of viewport index
H A D10.4.5.rst4 Mesa 10.4.5 is a bug fix release which fixes bugs found since the 10.4.4
62 - darwin: build fix
63 - darwin: build fix
80 - radeonsi: fix instanced arrays with non-zero start instance
81 - radeonsi: small fix in SPI state
82 - mesa: fix AtomicBuffer typo in \_mesa_DeleteBuffers
83 - radeonsi: fix a crash if a stencil ref state is set before a DSA
H A D9.2.4.rst4 Mesa 9.2.4 is a bug fix release which fixes bugs found since the 9.2.3
50 - st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
59 - freedreno/a3xx: fix color inversion on mem->gmem restore
60 - freedreno/a3xx: fix viewport on gmem->mem resolve
64 - freedreno/a3xx/compiler: fix CMP
68 - freedreno: fix segfault when no color buffer bound
71 - freedreno/a3xx/compiler: fix SGT/SLT/etc
H A D10.1.1.rst4 Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1
78 - mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
79 - mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
82 - mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
84 - mesa: fix glMultiDrawArrays inside a display list
85 - cso: fix sampler view count in cso_set_sampler_views()
98 - i965/vec4: fix record clearing in copy propagation
103 - st/mesa: fix sampler view handling with shared textures v4
141 - nouveau: fix fence waiting logic in screen destroy
147 - nvc0/ir: move sample id to second source arg to fix sampler2DM
[all...]
H A D10.3.3.rst4 Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2
56 - mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
65 - freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
71 - freedreno/ir3: fix UCMP handling
75 - freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
99 - r600g: fix polygon mode for points and lines and point/line fill
101 - radeonsi: fix polygon mode for points and lines and point/line fill
103 - radeonsi: fix incorrect index buffer max size for lowered 8-bit
122 - freedreno/ir3: fix error in bail logic
123 - freedreno/ir3: fix constle
[all...]
H A D17.1.6.rst4 Mesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5
52 - svga: fix texture swizzle writemasking
64 - nir: fix algebraic optimizations
72 - radv: fix non-0 based layer clears.
73 - radv: fix buffer views on SI/CIK.
75 - radv/ac: port SI TC L1 write corruption fix.
93 - cherry-ignore: add "swr: fix transform feedback logic"
96 - cherry-ignore: add bindless textures fix
97 - cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for
99 - cherry-ignore: add yet another bindless textures fix
[all...]
H A D11.1.4.rst4 Mesa 11.1.4 is a bug fix release which fixes bugs found since the 11.1.3
66 - cherry-ignore: add non-applicable "fix of a fix"
67 - cherry-ignore: ignore st_DrawAtlasBitmaps mem leak fix
68 - cherry-ignore: add CodeEmitterGK110::emitATOM() fix
80 - glapi: fix \_glapi_get_proc_address() for mangled function names
98 - radeon/uvd: fix tonga feedback buffer size
103 - st/mesa: fix blit-based GetTexImage for non-finalized textures
107 - radeonsi: fix bounds check in si_create_vertex_elements
111 - gallium/radeon: fix cras
[all...]
H A D20.0.1.rst4 Mesa 20.0.1 is a bug fix release which fixes bugs found since the 20.0.0
73 - glx/drisw: fix shm put image fallback
74 - gallivm/tgsi: fix stream id regression
75 - gallivm/nir: fix integer divide SIGFPE
113 - turnip: fix srgb MRT
131 - mesa: fix immediate mode with tessellation and varying patch vertices
135 - mesa: fix incorrect prim.begin/end for glMultiDrawElements
148 - intel: fix the gen 11 compute shader scratch IDs
149 - intel: fix the gen 12 compute shader scratch IDs
160 - aco: fix carr
[all...]
H A D20.0.2.rst4 Mesa 20.0.2 is a bug fix release which fixes bugs found since the 20.0.1
61 - gallium: fix build with latest meson and gcc10
81 - bin/gen_release_notes.py: fix commit list command
83 - gen_release_notes: fix vulkan version reported
84 - docs/relnotes/20.0: fix vulkan version reported
86 - vulkan/wsi: fix cleanup when dup() fails
87 - gen_release_notes: fix version in "you should wait" message
122 - gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the
127 - freedreno: android: fix build failure on android due to python
130 - freedreno: android: fix buil
[all...]
H A D10.4.2.rst4 Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1
55 - Revert "r600g/sb: fix issues cause by GLSL switching to loops for
57 - r600g: fix regression since UCMP change
68 - nv50/ir: fix texture offsets in release builds
82 - glsl_to_tgsi: fix a bug in copy propagation
84 - st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
85 - radeonsi: fix VertexID for OpenGL
94 - gallium/util: fix crash with daz detection on x86
102 - r600g/sb: fix issues with loops created for switch
H A D10.4.7.rst4 Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6
61 - auxiliary/os: fix the android build - s/drm_munmap/os_munmap/
71 - freedreno/ir3: fix array count returned by TXQ
73 - freedreno: fix slice pitch calculations
77 - gallium/auxiliary/indices: fix start param
81 - r300g: fix RGTC1 and LATC1 SNORM formats
82 - r300g: fix a crash when resolving into an sRGB texture
83 - r300g: fix sRGB->sRGB blits
98 - freedreno/ir3: fix silly typo for binning pass shaders
H A D18.1.4.rst4 Mesa 18.1.4 is a bug fix release which fixes bugs found since the 18.1.3
88 - i965: fix clear color bo address relocation
92 - radeonsi: fix memory exhaustion issue with DCC statistics gathering
95 - st/dri: fix a crash in server_wait_sync
103 - nvc0/ir: fix TargetNVC0::insnCanLoadOffset()
107 - r600/sb: fix crash in fold_alu_op3
111 - egl: fix build race in automake
115 - radv: fix emitting the view index on GFX9
120 - nir: fix selection of loop terminator when two or more have the same
H A D19.1.1.rst4 Mesa 19.1.1 is a bug fix release which fixes bugs found since the 19.1.0
46 - v3d: fix checking twice auf flag
59 - nouveau: fix frees in unsupported IR error paths.
67 - util/futex: fix dangling pointer use
68 - glx: fix glvnd pointer types
102 - intel/dump: fix segfault when the app hasn't accessed the device
119 - radv: fix occlusion queries on VegaM
120 - radv: fix VK_EXT_memory_budget if one heap isn't available
121 - radv: fix FMASK expand with SRGB formats
H A D20.1.5.rst4 Mesa 20.1.5 is a bug fix release which fixes bugs found since the 20.1.4 release.
59 - aco: fix scratch loads which cross element_size boundaries
99 - anv: fix descriptor set free
105 - util: fix possible fd leaks in os_socket_listen_abstract
106 - util: fix possible buffer overflow in util_get_process_exec_path
107 - mesa: fix out of bounds access in glGetFramebufferParameterivEXT
108 - intel/vec4: fix out of bounds read
119 - radv: fix build on Android 7 (v2)
123 - nine: fix incorrect calculation of layer count for 3D textures
H A D10.1.4.rst4 Mesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3
34 Compile error due to undefined reference to \`gbm_dri_backend', fix
44 - mesa: fix double-freeing of dispatch tables inside glBegin/End.
64 - nv50: fix setting of texture ms info to be per-stage
65 - nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
H A D10.1.5.rst4 Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4
41 - glsl: fix use-after free bug/crash in ast_declarator_list::hir()
57 - nv50/ir: fix s32 x s32 -> high s32 multiply logic
58 - nv50/ir: fix constant folding for OP_MUL subop HIGH
76 - llvmpipe: fix crash when not all attachments are populated in a fb
H A D10.5.5.rst4 Mesa 10.5.5 is a bug fix release which fixes bugs found since the 10.5.4
58 - gk110/ir: fix set with a register dest to not auto-set the abs flag
59 - nvc0/ir: fix predicated PFETCH emission
60 - nv50/ir: fix asFlow() const helper for OP_JOIN
70 - draw: fix prim ids when there's no gs
H A D18.0.3.rst4 Mesa 18.0.3 is a bug fix release which fixes bugs found since the 18.0.2
41 - radv/winsys: fix leaking resources from bo's imported by fd
45 - radeon/vcn: fix mpeg4 msg buffer settings
63 - st/omx/enc: fix blit setup for YUV LoadImage
67 - util/u_queue: fix a deadlock in util_queue_finish
H A D21.2.2.rst4 Mesa 21.2.2 is a bug fix release which fixes bugs found since the 21.2.1 release.
115 - aco: fix p_insert lowering with 16bit sources
154 - gallivm: fix texture-mapping with 16-bit result
157 - lavapipe: fix reported subpixel precision for lines
161 - nir: fix shadowed variable in nir_lower_bit_size.c
162 - nir: fix ifind_msb_rev by using appropriate type
177 - glsl: fix explicit-location ifc matching in presence of array types
195 - intel/fs: fix framebuffer reads
209 - mesa: fix gl_DrawID with indirect multi draws using user indirect buffer
211 - radeonsi: fix
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