Searched refs:fly (Results 1 - 9 of 9) sorted by relevance
| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| H A D | tri-stipple.c | 34 static GLubyte fly[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, variable in typeref:typename:GLubyte[] 57 glPolygonStipple (fly);
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| H A D | tri-tex-stipple.c | 10 static GLubyte fly[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, variable in typeref:typename:GLubyte[] 57 glPolygonStipple (fly);
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| /xsrc/external/mit/mesa-demos/dist/src/redbook/ |
| H A D | polys.c | 51 GLubyte fly[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, local in function:display 85 glPolygonStipple (fly);
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 12.0.4.rst | 240 - st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations
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| H A D | 19.0.0.rst | 1311 - spirv: Emit NIR deref instructions on-the-fly 1355 - spirv: Emit switch conditions on-the-fly
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| H A D | 19.1.0.rst | 455 - panfrost: Compute viewport state on the fly
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| /xsrc/external/mit/MesaLib/dist/src/amd/compiler/ |
| H A D | README.md | 89 The register allocator works on SSA (as opposed to LLVM's which works on virtual registers). The SSA properties guarantee that there are always as many registers available as needed. The problem is that some instructions require a vector of neighboring registers to be available, but the free regs might be scattered. In this case, the register allocator inserts shuffle code (moving some temporaries to other registers) to make space for the variable. The assumption is that it is (almost) always better to have a few more moves than to sacrifice a wave. The RA does SSA-reconstruction on the fly, which makes its runtime linear.
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| /xsrc/external/mit/ctwm/dist/ |
| H A D | CHANGES.md | 673 edit the labels of workspaces on the fly (what use this is, I'm not
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| /xsrc/external/mit/ctwm/dist/doc/manual/ |
| H A D | ctwm.1.adoc | 1556 or +|command+ for an on the fly generated xwd file. Use the % character
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