| /xsrc/external/mit/xorg-server.old/dist/hw/xquartz/ |
| H A D | threadSafety.c | 44 int i, frames = backtrace(callstack, 128); local in function:spewCallStack 45 char** strs = backtrace_symbols(callstack, frames); 47 for (i = 0; i < frames; ++i) {
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/ |
| H A D | u_debug_refcnt.c | 170 struct debug_stack_frame frames[STACK_LEN]; local in function:debug_reference_slowpath 177 debug_backtrace_capture(frames, 1, STACK_LEN); 183 debug_backtrace_print(stream, frames, STACK_LEN); 191 debug_backtrace_print(stream, frames, STACK_LEN); 198 debug_backtrace_print(stream, frames, STACK_LEN); 204 debug_backtrace_print(stream, frames, STACK_LEN);
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| H A D | u_debug_flush.c | 86 struct debug_stack_frame *frames; local in function:debug_flush_capture_frame 88 frames = CALLOC(depth, sizeof(*frames)); 89 if (!frames) 92 debug_backtrace_capture(frames, start, depth); 93 return frames;
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| /xsrc/external/mit/MesaLib/dist/src/util/ |
| H A D | u_debug_refcnt.c | 159 struct debug_stack_frame frames[STACK_LEN]; local in function:debug_reference_slowpath 166 debug_backtrace_capture(frames, 1, STACK_LEN); 172 debug_backtrace_print(stream, frames, STACK_LEN); 180 debug_backtrace_print(stream, frames, STACK_LEN); 187 debug_backtrace_print(stream, frames, STACK_LEN); 193 debug_backtrace_print(stream, frames, STACK_LEN);
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| H A D | u_debug_stack_test.cpp | 53 func_c(struct debug_stack_frame *frames) argument 55 debug_backtrace_capture(frames, 0, 16);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/hud/ |
| H A D | hud_fps.c | 37 int frames; member in struct:fps_info 47 info->frames++; 56 double fps = ((uint64_t)info->frames) * 1000000 / 58 info->frames = 0;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/hud/ |
| H A D | hud_fps.c | 37 int frames; member in struct:fps_info 47 info->frames++; 56 double fps = ((uint64_t)info->frames) * 1000000 / 58 info->frames = 0;
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| /xsrc/external/mit/mesa-demos/dist/src/glsl/ |
| H A D | noise2.c | 24 static GLint frames = 0; variable in typeref:typename:GLint 42 frames++; 47 GLfloat fps = frames / seconds; 48 printf("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, 52 frames = 0;
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| H A D | fsraytrace.c | 284 static int frames = 0; local in function:Draw 288 frames++; 293 float fps = (float)frames / dt; 294 printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt); 295 frames = 0;
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| H A D | vsraytrace.c | 278 static int frames = 0; local in function:Draw 282 frames++; 287 float fps = (float)frames / dt; 288 printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt); 289 frames = 0;
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| H A D | gsraytrace.cpp | 737 static int frames = 0; local in function:Draw 741 frames++; 746 float fps = (float)frames / dt; 747 printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt); 748 frames = 0;
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | arbfslight.c | 38 static GLint frames = 0; variable in typeref:typename:GLint 77 frames++; 83 GLfloat fps = frames / seconds; 84 printf("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, 88 frames = 0;
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| H A D | fslight.c | 51 static GLint frames = 0; variable in typeref:typename:GLint 97 frames++; 103 GLfloat fps = frames / seconds; 104 printf("%d frames in %6.3f seconds = %6.3f FPS\n", 105 frames, seconds, fps); 108 frames = 0;
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| H A D | reflect.c | 397 static GLint frames = 0; local in function:DrawWindow 399 frames++; 402 GLfloat fps = frames / seconds; 403 printf("%d frames in %g seconds = %g FPS\n", frames, seconds, fps); 406 frames = 0;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/ |
| H A D | u_debug_flush.c | 95 struct debug_stack_frame *frames; local in function:debug_flush_capture_frame 97 frames = CALLOC(depth, sizeof(*frames)); 98 if (!frames) 101 debug_backtrace_capture(frames, start, depth); 102 return frames;
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| /xsrc/external/mit/mesa-demos/dist/src/samples/ |
| H A D | wave.c | 58 GLint frames, curFrame = 0, nextFrame = 0; variable in typeref:typename:GLint 72 GLint frames; member in struct:mesh 125 if (curFrame >= theMesh.frames) { 256 theMesh.frames = frames; 264 theMesh.coords = (struct coord *)malloc(frames*numCoords* 266 theMesh.facets = (struct facet *)malloc(frames*numFacets* 273 for (frameNum = 0; frameNum < frames; frameNum++) { 283 angle = 2 * PI * d + (2 * PI / frames * frameNum); 536 frames [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/glx/ |
| H A D | dri3_priv.h | 123 unsigned frames; member in struct:dri3_drawable
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| /xsrc/external/mit/MesaLib/dist/src/glx/ |
| H A D | dri3_priv.h | 133 unsigned frames; member in struct:dri3_drawable
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| /xsrc/external/mit/mesa-demos/dist/src/objviewer/ |
| H A D | objview.c | 119 static int frames = 0; local in function:ComputeFPS 123 frames++; 130 fps = (frames / (t - t0) + 0.5); 132 frames = 0;
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| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | auxbuffer.c | 432 static int frames = 0; local in function:event_loop 438 frames++; 442 GLfloat fps = frames / seconds; 443 printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, 446 frames = 0;
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| /xsrc/external/mit/mesa-demos/dist/src/egl/opengl/ |
| H A D | peglgears.c | 335 int frames = 0; local in function:run_gears 354 frames++; 358 fps = frames / seconds; 359 printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
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| /xsrc/external/mit/mesa-demos/dist/src/egl/opengles2/ |
| H A D | es2gears.c | 580 static int frames = 0; local in function:gears_idle 595 frames++; 601 GLfloat fps = frames / seconds; 602 printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, 605 frames = 0;
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| /xsrc/external/mit/mesa-demos/dist/src/xdemos/ |
| H A D | glxcontexts.c | 468 static int frames = 0; local in function:event_loop 483 frames++; 490 GLfloat fps = frames / seconds; 491 printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, 503 frames = 0;
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| H A D | glxgears.c | 325 static int frames = 0; local in function:draw_frame 344 frames++; 350 GLfloat fps = frames / seconds; 351 printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, 355 frames = 0;
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| H A D | glxgears_fbconfig.c | 563 static int frames = 0; local in function:event_loop 569 frames++; 573 GLfloat fps = frames / seconds; 574 printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, 578 frames = 0;
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