Searched refs:fs_resolve (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/
H A Du_blitter.c103 void *fs_resolve[PIPE_MAX_TEXTURE_TYPES][NUM_RESOLVE_FRAG_SHADERS][2]; member in struct:blitter_context_priv
508 for (j = 0; j< ARRAY_SIZE(ctx->fs_resolve[i]); j++)
510 if (ctx->fs_resolve[i][j][f])
511 ctx->delete_fs_state(pipe, ctx->fs_resolve[i][j][f]);
934 shader = &ctx->fs_resolve[target][index][filter];
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_blitter.c103 void *fs_resolve[PIPE_MAX_TEXTURE_TYPES][NUM_RESOLVE_FRAG_SHADERS][2]; member in struct:blitter_context_priv
557 for (j = 0; j< ARRAY_SIZE(ctx->fs_resolve[i]); j++)
559 if (ctx->fs_resolve[i][j][f])
560 ctx->delete_fs_state(pipe, ctx->fs_resolve[i][j][f]);
994 shader = &ctx->fs_resolve[target][index][filter];

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