Searched refs:fs_texfetch_depth (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/
H A Du_blitter.c92 void *fs_texfetch_depth[PIPE_MAX_TEXTURE_TYPES][2]; member in struct:blitter_context_priv
493 if (ctx->fs_texfetch_depth[i][inst])
494 ctx->delete_fs_state(pipe, ctx->fs_texfetch_depth[i][inst]);
1011 shader = &ctx->fs_texfetch_depth[target][1];
1013 shader = &ctx->fs_texfetch_depth[target][0];
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_blitter.c92 void *fs_texfetch_depth[PIPE_MAX_TEXTURE_TYPES][2]; member in struct:blitter_context_priv
542 if (ctx->fs_texfetch_depth[i][inst])
543 ctx->delete_fs_state(pipe, ctx->fs_texfetch_depth[i][inst]);
1109 shader = &ctx->fs_texfetch_depth[target][1];
1111 shader = &ctx->fs_texfetch_depth[target][0];

Completed in 9 milliseconds