Searched refs:fs_texfetch_depthstencil_msaa (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/
H A Du_blitter.c99 void *fs_texfetch_depthstencil_msaa[PIPE_MAX_TEXTURE_TYPES]; member in struct:blitter_context_priv
503 if (ctx->fs_texfetch_depthstencil_msaa[i])
504 ctx->delete_fs_state(pipe, ctx->fs_texfetch_depthstencil_msaa[i]);
1041 void **shader = &ctx->fs_texfetch_depthstencil_msaa[target];
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_blitter.c99 void *fs_texfetch_depthstencil_msaa[PIPE_MAX_TEXTURE_TYPES]; member in struct:blitter_context_priv
552 if (ctx->fs_texfetch_depthstencil_msaa[i])
553 ctx->delete_fs_state(pipe, ctx->fs_texfetch_depthstencil_msaa[i]);
1137 void **shader = &ctx->fs_texfetch_depthstencil_msaa[target];

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