Searched refs:g_AttribLocationTex (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/intel/tools/imgui/
H A Dimgui_impl_opengl3.cpp70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable in typeref:typename:int
156 glUniform1i(g_AttribLocationTex, 0);
399 g_AttribLocationTex = glGetUniformLocation(g_ShaderHandle, "Texture");
/xsrc/external/mit/MesaLib/dist/src/intel/tools/imgui/
H A Dimgui_impl_opengl3.cpp70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable in typeref:typename:int
156 glUniform1i(g_AttribLocationTex, 0);
399 g_AttribLocationTex = glGetUniformLocation(g_ShaderHandle, "Texture");

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