Searched refs:g_GlslVersionString (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/imgui/ |
| H A D | imgui_impl_opengl3.cpp | 67 static char g_GlslVersionString[32] = ""; variable in typeref:typename:char[32] 80 IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(g_GlslVersionString)); 81 strcpy(g_GlslVersionString, glsl_version); 82 strcat(g_GlslVersionString, "\n"); 314 sscanf(g_GlslVersionString, "#version %d", &glsl_version); 381 const GLchar* vertex_shader_with_version[2] = { g_GlslVersionString, vertex_shader }; 387 const GLchar* fragment_shader_with_version[2] = { g_GlslVersionString, fragment_shader };
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| /xsrc/external/mit/MesaLib/dist/src/intel/tools/imgui/ |
| H A D | imgui_impl_opengl3.cpp | 67 static char g_GlslVersionString[32] = ""; variable in typeref:typename:char[32] 80 IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(g_GlslVersionString)); 81 strcpy(g_GlslVersionString, glsl_version); 82 strcat(g_GlslVersionString, "\n"); 314 sscanf(g_GlslVersionString, "#version %d", &glsl_version); 381 const GLchar* vertex_shader_with_version[2] = { g_GlslVersionString, vertex_shader }; 387 const GLchar* fragment_shader_with_version[2] = { g_GlslVersionString, fragment_shader };
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