Searched refs:glGetActiveSubroutineName (Results 1 - 7 of 7) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/include/GL/ |
| H A D | gl_mangle.h | 692 #define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) macro
|
| H A D | glcorearb.h | 1877 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
|
| H A D | glext.h | 1824 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
|
| /xsrc/external/mit/MesaLib/dist/include/GL/ |
| H A D | glcorearb.h | 1840 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
|
| H A D | glext.h | 1788 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
|
| /xsrc/external/mit/libepoxy/src/ |
| H A D | gl_generated.h | 17510 #define glGetActiveSubroutineName macro [all...] |
| H A D | gl_generated_dispatch.c | 22374 0, // glGetActiveSubroutineName [all...] |
Completed in 324 milliseconds