Searched refs:glGetActiveSubroutineName (Results 1 - 7 of 7) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dgl_mangle.h692 #define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) macro
H A Dglcorearb.h1877 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
H A Dglext.h1824 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h1840 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
H A Dglext.h1788 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h17510 #define glGetActiveSubroutineName macro
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H A Dgl_generated_dispatch.c22374 0, // glGetActiveSubroutineName
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