| /xsrc/external/mit/mesa-demos/dist/src/redbook/ |
| H A D | hello.c | 75 glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
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| H A D | bezcurve.c | 82 glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w, 85 glOrtho(-5.0*(GLfloat)w/(GLfloat)h,
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| H A D | bezmesh.c | 128 glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w, 131 glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
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| H A D | light.c | 81 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, 84 glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
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| H A D | model.c | 95 glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w, 98 glOrtho (-50.0*(GLfloat)w/(GLfloat)h,
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| H A D | sccolorlight.c | 104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
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| H A D | scene.c | 104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
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| H A D | scenebamb.c | 103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
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| H A D | sceneflat.c | 103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
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| H A D | colormat.c | 84 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, 87 glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
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| H A D | fogindex.c | 114 glOrtho(-2.0, 2.0, -2.0 * (GLfloat) h / (GLfloat) w, 117 glOrtho(-2.0 * (GLfloat) w / (GLfloat) h,
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| H A D | plane.c | 134 glOrtho (-1.5, 1.5, -1.5*(GLdouble)h/(GLdouble)w, 137 glOrtho (-1.5*(GLdouble)w/(GLdouble)h,
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| H A D | teaambient.c | 124 glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w, 127 glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
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| H A D | accanti.c | 146 glOrtho (-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0); 148 glOrtho (-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0);
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| H A D | alpha3D.c | 122 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, 125 glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
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| H A D | fog.c | 155 glOrtho(-6.0, 6.0, -2.0 * ((GLfloat) h * 3) / (GLfloat) w, 158 glOrtho(-6.0 * (GLfloat) w / ((GLfloat) h * 3),
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| H A D | pickdepth.c | 158 glOrtho(0.0, 8.0, 0.0, 8.0, -0.5, 2.5); 181 glOrtho(0.0, 8.0, 0.0, 8.0, -0.5, 2.5);
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| H A D | quadric.c | 153 glOrtho(-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 156 glOrtho(-2.5*(GLfloat)w/(GLfloat)h,
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| H A D | teapots.c | 183 glOrtho(0.0, 16.0, 0.0, 18.0 * (GLfloat) h / (GLfloat) w, 186 glOrtho(0.0, 16.0 * (GLfloat) w / (GLfloat) h, 0.0, 18.0,
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| H A D | texturesurf.c | 121 glOrtho(-4.0, 4.0, -4.0*(GLfloat)h/(GLfloat)w, 124 glOrtho(-4.0*(GLfloat)w/(GLfloat)h,
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| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| H A D | tri-z-clip.c | 18 glOrtho(-1.0, 1.0, -1.0, 1.0, 2.0, 10.0);
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| /xsrc/external/mit/mesa-demos/dist/src/util/ |
| H A D | showbuffer.c | 69 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); 120 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); 172 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0);
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| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | vpeval.c | 201 glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w, 204 glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
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| /xsrc/external/mit/mesa-demos/dist/src/fp/ |
| H A D | point-position.c | 47 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
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| H A D | tri-depth.c | 49 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
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