Searched refs:glsl_to_nir (Results 1 - 25 of 26) sorted by relevance

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/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dglsl_to_nir.h39 nir_shader *glsl_to_nir(struct gl_context *ctx,
H A Dglsl_to_nir.cpp29 #include "glsl_to_nir.h"
140 /* glsl_to_nir can only handle converting certain function paramaters
193 glsl_to_nir(struct gl_context *ctx, function in typeref:typename:nir_shader *
203 /* glsl_to_nir can only handle converting certain function paramaters
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dglsl_to_nir.h39 nir_shader *glsl_to_nir(struct gl_context *ctx,
H A Dglsl_to_nir.cpp29 #include "glsl_to_nir.h"
138 /* glsl_to_nir can only handle converting certain function paramaters
185 glsl_to_nir(struct gl_context *ctx, function in typeref:typename:nir_shader *
195 /* glsl_to_nir can only handle converting certain function paramaters
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/midgard/
H A Dcmdline.c26 #include "compiler/glsl/glsl_to_nir.h"
69 nir = glsl_to_nir(&local_ctx, prog, MESA_SHADER_VERTEX, &midgard_nir_options);
73 nir = glsl_to_nir(&local_ctx, prog, MESA_SHADER_FRAGMENT, &midgard_nir_options);
94 nir = glsl_to_nir(&local_ctx, prog, MESA_SHADER_FRAGMENT, &midgard_nir_options);
/xsrc/external/mit/MesaLib/dist/src/asahi/compiler/
H A Dcmdline.c28 #include "compiler/glsl/glsl_to_nir.h"
110 nir[i] = glsl_to_nir(&local_ctx, prog, shader_types[i], &agx_nir_options);
/xsrc/external/mit/MesaLib.old/dist/src/compiler/
H A DMakefile.sources44 glsl/glsl_to_nir.cpp \
45 glsl/glsl_to_nir.h \
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/lima/standalone/
H A Dlima_compiler_cmdline.c32 #include "compiler/glsl/glsl_to_nir.h"
115 nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options);
/xsrc/external/mit/MesaLib/dist/src/panfrost/bifrost/
H A Dcmdline.c34 #include "compiler/glsl/glsl_to_nir.h"
151 nir[i] = glsl_to_nir(&local_ctx, prog, shader_types[i], &bifrost_nir_options);
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D18.2.5.rst128 - st/glsl_to_nir: fix next_stage gathering
H A D18.3.6.rst133 - st/glsl_to_nir: fix incorrect arrary access
H A D20.0.0.rst1360 - mesa/st: glsl_to_nir: don't lower atomics to SSBOs if driver supports
2224 - glsl_to_nir: rename image_access to mem_access
2269 - st/mesa: don't call ProgramStringNotify in glsl_to_nir
3365 - glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir()
3372 - st/glsl_to_nir: call gl_nir_lower_buffers() a little later
3373 - st/glsl_to_nir: use nir based program resource list builder
3374 - st/glsl_to_nir: fix SSO validation regression
3393 - glsl_to_nir: update interface type properly
H A D19.1.0.rst2353 - scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering
2473 - glsl_to_nir: handle bindless textures
3446 - st/glsl_to_nir: Calculate num_uniforms from NumParameterValues
3458 - glsl_to_nir: Initialize debug variable
4479 - st/glsl_to_nir: remove dead local variables
4483 - st/glsl_to_nir: call nir_remove_dead_variables() after lowing local
4509 - glsl: use NIR function inlining for drivers that use glsl_to_nir()
4524 - st/glsl_to_nir: fix incorrect arrary access
H A D19.0.0.rst1875 - glsl: Add function support to glsl_to_nir
2413 - st/glsl_to_nir: call nir_lower_load_const_to_scalar() in the st
H A D20.2.0.rst4113 - glsl_to_nir: fix is_helper_invocation
4114 - glsl_to_nir: fix shader_clock
4115 - glsl_to_nir: fix vote_any/vote_all
4227 - glsl_to_nir: fix bitfield_extract with 16-bit operands
4582 - st/glsl_to_nir: disable st_nir_lower_builtin() when packing supported
H A D20.1.0.rst4128 - glsl_to_nir: remove dead code
4146 - st/glsl_to_nir: make use of nir linker for linking uniforms
H A D20.3.0.rst3372 - glsl_to_nir: fix crashes with int16 shifts
3479 - radeonsi: run NIR optimizations that glsl_to_nir runs but other places might not
H A D21.0.0.rst2720 - glsl_to_nir: use intrinsic builders
H A D21.3.0.rst3547 - nir,glsl_to_nir: use nir_fdot()
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/ir3/
H A Dir3_cmdline.c51 #include "compiler/glsl/glsl_to_nir.h"
124 nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/ir3/
H A Dir3_cmdline.c49 #include "compiler/glsl/glsl_to_nir.h"
121 nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options);
/xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
H A Dst_glsl_to_nir.cpp46 #include "compiler/glsl/glsl_to_nir.h"
343 /* First third of converting glsl_to_nir.. this leaves things in a pre-
364 nir_shader *nir = glsl_to_nir(st->ctx, shader_program, stage, options);
448 /* Second third of converting glsl_to_nir. This creates uniforms, gathers
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
H A Dbrw_program.c45 #include "compiler/glsl/glsl_to_nir.h"
97 nir = glsl_to_nir(ctx, shader_prog, stage, options);
102 nir_validate_shader(nir, "after glsl_to_nir or spirv_to_nir");
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_glsl_to_nir.cpp48 #include "compiler/glsl/glsl_to_nir.h"
348 /* First third of converting glsl_to_nir.. this leaves things in a pre-
469 /* Second third of converting glsl_to_nir. This creates uniforms, gathers
768 prog->nir = glsl_to_nir(st->ctx, shader_program, shader->Stage, options);
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
H A Dbrw_program.c44 #include "compiler/glsl/glsl_to_nir.h"
97 nir = glsl_to_nir(ctx, shader_prog, stage, options);
111 nir_validate_shader(nir, "after glsl_to_nir or spirv_to_nir");

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