| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3dx_draw.c | 363 struct v3d_compiled_shader *gs_bin, 370 cl_address(v3d_resource(gs_bin->resource)->bo, 371 gs_bin->offset); 373 gs_bin->prog_data.gs->base.threads == 4; 375 gs_bin->prog_data.gs->base.single_seg; 499 if (v3d->prog.gs_bin) { 500 gs_bin_uniforms = v3d_write_uniforms(v3d, job, v3d->prog.gs_bin, 514 if (v3d->prog.gs_bin) { 516 v3d->prog.gs_bin->prog_data.gs->base.tmu_dirty_rcl; 563 v3d->prog.gs ? v3d->prog.gs_bin 362 v3d_emit_gs_state_record(struct v3d_job * job,struct v3d_compiled_shader * gs_bin,struct v3d_cl_reloc gs_bin_uniforms,struct v3d_compiled_shader * gs,struct v3d_cl_reloc gs_render_uniforms) argument [all...] |
| H A D | v3d_program.c | 654 v3d->prog.gs_bin = NULL; 698 struct v3d_compiled_shader *gs_bin = local in function:v3d_update_compiled_gs 700 if (gs_bin != old_gs) { 701 v3d->prog.gs_bin = gs_bin; 806 key->num_used_outputs = v3d->prog.gs_bin->prog_data.gs->num_inputs; 808 sizeof(v3d->prog.gs_bin->prog_data.gs->input_slots)); 809 memcpy(key->used_outputs, v3d->prog.gs_bin->prog_data.gs->input_slots,
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| H A D | v3d_context.h | 233 struct v3d_compiled_shader *cs, *vs, *gs_bin, *gs, *fs, *compute; member in struct:v3d_program_stateobj
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dv_pipeline.c | 127 destroy_pipeline_stage(device, pipeline->gs_bin, pAllocator); 134 pipeline->gs_bin = NULL; 1937 assert(pipeline->gs_bin != NULL); 1938 if (pipeline->gs_bin->nir == NULL) { 1940 pipeline->gs_bin->nir = nir_shader_clone(NULL, pipeline->gs->nir); 1952 pipeline_populate_v3d_gs_key(&key, pCreateInfo, pipeline->gs_bin); 1954 pipeline_compile_shader_variant(pipeline->gs_bin, &key.base, sizeof(key), 2188 pipeline->gs_bin->feedback.duration; 2359 pipeline->gs_bin = 2361 if (pipeline->gs_bin 2630 struct v3d_gs_prog_data *gs_bin = NULL; local in function:compute_vpm_config [all...] |
| H A D | v3dvx_cmd_buffer.c | 1689 struct v3dv_shader_variant *gs_bin, 1696 v3dv_cl_address(assembly_bo, gs_bin->assembly_offset); 1698 gs_bin->prog_data.gs->base.threads == 4; 1700 gs_bin->prog_data.gs->base.single_seg; 1868 cmd_buffer->state.uniforms.gs_bin, 1687 emit_gs_shader_state_record(struct v3dv_job * job,struct v3dv_bo * assembly_bo,struct v3dv_shader_variant * gs_bin,struct v3dv_cl_reloc gs_bin_uniforms,struct v3dv_shader_variant * gs,struct v3dv_cl_reloc gs_render_uniforms) argument
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| H A D | v3dv_private.h | 1149 struct v3dv_cl_reloc gs_bin; member in struct:v3dv_cmd_buffer_state::__anon4b4f7c651208 1756 struct v3dv_pipeline_stage *gs_bin; member in struct:v3dv_pipeline
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| H A D | v3dv_cmd_buffer.c | 2196 cmd_buffer->state.uniforms.gs_bin =
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/vulkan/ |
| H A D | genX_pipeline.c | 1513 const struct anv_shader_bin *gs_bin = local in function:emit_3dstate_gs 1526 gs.KernelStartPointer = gs_bin->kernel.offset; 1532 gs.SamplerCount = GEN_GEN == 11 ? 0 : get_sampler_count(gs_bin); 1534 gs.BindingTableEntryCount = GEN_GEN == 11 ? 0 : get_binding_table_entry_count(gs_bin); 1572 gs.PerThreadScratchSpace = get_scratch_space(gs_bin); 1574 get_scratch_address(pipeline, MESA_SHADER_GEOMETRY, gs_bin);
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| /xsrc/external/mit/MesaLib/dist/src/intel/vulkan/ |
| H A D | genX_pipeline.c | 1995 const struct anv_shader_bin *gs_bin = local in function:emit_3dstate_gs 2008 gs.KernelStartPointer = gs_bin->kernel.offset; 2014 gs.SamplerCount = GFX_VER == 11 ? 0 : get_sampler_count(gs_bin); 2015 gs.BindingTableEntryCount = gs_bin->bind_map.surface_count; 2054 get_scratch_surf(&pipeline->base, MESA_SHADER_GEOMETRY, gs_bin); 2056 gs.PerThreadScratchSpace = get_scratch_space(gs_bin); 2058 get_scratch_address(&pipeline->base, MESA_SHADER_GEOMETRY, gs_bin);
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| H A D | vir.c | 2136 struct v3d_gs_prog_data *gs_bin, 2142 assert((gs != NULL) == (gs_bin != NULL)); 2153 if (!compute_vpm_config_gs(devinfo, vs_bin, gs_bin, vpm_cfg_bin)) 2133 v3d_compute_vpm_config(struct v3d_device_info * devinfo,struct v3d_vs_prog_data * vs_bin,struct v3d_vs_prog_data * vs,struct v3d_gs_prog_data * gs_bin,struct v3d_gs_prog_data * gs,struct vpm_config * vpm_cfg_bin,struct vpm_config * vpm_cfg) argument
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| H A D | v3d_compiler.h | 997 struct v3d_gs_prog_data *gs_bin,
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