Searched refs:gs_uniforms (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/
H A Dv3dx_draw.c493 struct v3d_cl_reloc gs_uniforms = { NULL, 0 }; local in function:v3d_emit_gl_shader_state
496 gs_uniforms = v3d_write_uniforms(v3d, job, v3d->prog.gs,
572 v3d->prog.gs, gs_uniforms);
819 if (gs_uniforms.bo)
820 v3d_bo_unreference(&gs_uniforms.bo);

Completed in 4 milliseconds