Searched refs:hDepthStencilView (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DOutputMerger.h62 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView,
66 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView);
69 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView,
96 UINT RTargets, UINT ClearTargets, D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView);
H A DState.h230 CastDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) argument
232 return static_cast<DepthStencilView *>(hDepthStencilView.pDrvPrivate);
237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) argument
239 DepthStencilView *pDepthStencilView = CastDepthStencilView(hDepthStencilView);
H A DOutputMerger.cpp281 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView, // IN
288 DepthStencilView *pDSView = CastDepthStencilView(hDepthStencilView);
341 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) // IN
345 DepthStencilView *pDSView = CastDepthStencilView(hDepthStencilView);
364 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView, // IN
372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView);
746 D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) // IN
768 CastPipeDepthStencilView(hDepthStencilView));
278 CreateDepthStencilView(D3D10DDI_HDEVICE hDevice,__in const D3D10DDIARG_CREATEDEPTHSTENCILVIEW * pCreateDepthStencilView,D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView,D3D10DDI_HRTDEPTHSTENCILVIEW hRTDepthStencilView) argument
340 DestroyDepthStencilView(D3D10DDI_HDEVICE hDevice,D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) argument
363 ClearDepthStencilView(D3D10DDI_HDEVICE hDevice,D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView,UINT Flags,FLOAT Depth,UINT8 Stencil) argument
741 SetRenderTargets(D3D10DDI_HDEVICE hDevice,__in_ecount (NumViews)const D3D10DDI_HRENDERTARGETVIEW * phRenderTargetView,UINT RTargets,UINT ClearTargets,D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) argument

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