| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_context.c | 76 for (shader = 0; shader < ARRAY_SIZE(svga->state.hw_draw.constbuf); shader++) { 77 pipe_resource_reference(&svga->state.hw_draw.constbuf[shader], NULL); 250 memset(&svga->state.hw_draw, 0xcd, sizeof(svga->state.hw_draw)); 251 memset(&svga->state.hw_draw.views, 0x0, sizeof(svga->state.hw_draw.views)); 252 memset(&svga->state.hw_draw.num_samplers, 0, 253 sizeof(svga->state.hw_draw.num_samplers)); 254 memset(&svga->state.hw_draw.num_sampler_views, 0, 255 sizeof(svga->state.hw_draw [all...] |
| H A D | svga_state_tss.c | 49 for (i = 0; i < ARRAY_SIZE(svga->state.hw_draw.views); i++) { 50 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; 148 svga->state.hw_draw.num_views); 161 &svga->state.hw_draw.views[i], 166 svga->state.hw_draw.num_views = svga->curr.num_sampler_views[shader]; 170 const unsigned unit = svga->state.hw_draw.fs->pstipple_sampler_unit; 174 &svga->state.hw_draw.views[unit], 179 svga->state.hw_draw.num_backed_views = 0; 202 svga->state.hw_draw.num_backed_views++; 248 for (i = 0; i < svga->state.hw_draw [all...] |
| H A D | svga_state_rss.c | 50 STATIC_ASSERT(SVGA3D_RS_##token < ARRAY_SIZE(svga->state.hw_draw.rs)); \ 51 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ 53 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ 60 STATIC_ASSERT(SVGA3D_RS_##token < ARRAY_SIZE(svga->state.hw_draw.rs)); \ 61 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ 63 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ 304 memset(svga->state.hw_draw.rs, 0xcd, sizeof(svga->state.hw_draw.rs)); 402 if (svga->state.hw_draw.blend_id != curr->id || 403 svga->state.hw_draw [all...] |
| H A D | svga_state_sampler.c | 276 for (; i < svga->state.hw_draw.num_sampler_views[shader]; i++) { 285 nviews = MAX2(svga->state.hw_draw.num_sampler_views[shader], count); 287 if (count != svga->state.hw_draw.num_sampler_views[shader] || 288 memcmp(sampler_views, svga->state.hw_draw.sampler_views[shader], 303 svga->state.hw_draw.sampler_views[shader][i]; 340 svga->state.hw_draw.num_sampler_views[shader] = count; 343 &svga->state.hw_draw.sampler_views[shader][i], 352 const unsigned unit = svga->state.hw_draw.fs->pstipple_sampler_unit; 407 struct svga_shader_variant *fs = svga->state.hw_draw.fs; 426 for (; i < svga->state.hw_draw [all...] |
| H A D | svga_state_constants.c | 119 const struct svga_shader_variant *variant = svga->state.hw_draw.fs; 200 const struct svga_shader_variant *variant = svga->state.hw_draw.vs; 238 const struct svga_shader_variant *variant = svga->state.hw_draw.gs; 313 if (memcmp(svga->state.hw_draw.cb[shader][offset + i], 333 memcmp(svga->state.hw_draw.cb[shader][offset + j], 376 memcpy(svga->state.hw_draw.cb[shader][offset + i], 450 variant = svga->state.hw_draw.vs; 454 variant = svga->state.hw_draw.fs; 495 variant = svga->state.hw_draw.vs; 499 variant = svga->state.hw_draw [all...] |
| H A D | svga_draw.c | 211 if (svga->state.hw_draw.num_backed_views) { 212 for (i = 0; i < svga->state.hw_draw.num_views; i++) { 213 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; 382 const unsigned unit = svga->state.hw_draw.fs->pstipple_sampler_unit; 426 buffer = svga_buffer(svga->state.hw_draw.constbuf[shader]); 441 enabled_constbufs = svga->state.hw_draw.enabled_constbufs[shader] & ~1u; 545 for (; i < svga->state.hw_draw.num_vbuffers; i++) { 551 if (svga->state.hw_draw.layout_id != hwtnl->cmd.vdecl_layout_id) { 558 svga->state.hw_draw.layout_id = hwtnl->cmd.vdecl_layout_id; 575 if (vbuf_count != svga->state.hw_draw [all...] |
| H A D | svga_state_gs.c | 149 if (svga->state.hw_draw.gs != NULL) { 157 svga->state.hw_draw.gs = NULL; 202 if (variant != svga->state.hw_draw.gs) { 210 svga->state.hw_draw.gs = variant;
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| H A D | svga_state_fs.c | 376 if (!svga->state.hw_draw.fs) 381 svga->state.hw_draw.fs->gb_shader, 387 svga->state.hw_draw.fs->gb_shader, 388 svga->state.hw_draw.fs->id); 391 svga->state.hw_draw.fs->gb_shader); 424 if (svga->state.hw_draw.fs) { 430 svga->state.hw_draw.fs = NULL; 456 if (variant != svga->state.hw_draw.fs) { 464 svga->state.hw_draw.fs = variant;
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| H A D | svga_pipe_vertex.c | 307 if (velems->id == svga->state.hw_draw.layout_id) 308 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; 327 pipe_resource_reference(&svga->state.hw_draw.ib, NULL); 329 for (i = 0; i < svga->state.hw_draw.num_vbuffers; i++) 330 pipe_resource_reference(&svga->state.hw_draw.vbuffers[i], NULL);
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| H A D | svga_pipe_fs.c | 101 if (variant == svga->state.hw_draw.fs) { 108 svga->state.hw_draw.fs = NULL;
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| H A D | svga_pipe_gs.c | 113 if (variant == svga->state.hw_draw.gs) { 120 svga->state.hw_draw.gs = NULL;
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| H A D | svga_state_vs.c | 222 if (svga->state.hw_draw.vs) { 223 gbshader = svga->state.hw_draw.vs->gb_shader; 224 shaderId = svga->state.hw_draw.vs->id; 398 if (variant != svga->state.hw_draw.vs) { 408 svga->state.hw_draw.vs = variant;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_context.c | 77 for (shader = 0; shader < ARRAY_SIZE(svga->state.hw_draw.constbuf); shader++) { 78 for (i = 0; i < ARRAY_SIZE(svga->state.hw_draw.constbuf[0]); i++) { 79 pipe_resource_reference(&svga->state.hw_draw.constbuf[shader][i], NULL); 266 memset(&svga->state.hw_draw, 0xcd, sizeof(svga->state.hw_draw)); 267 memset(&svga->state.hw_draw.views, 0x0, sizeof(svga->state.hw_draw.views)); 268 memset(&svga->state.hw_draw.num_samplers, 0, 269 sizeof(svga->state.hw_draw.num_samplers)); 270 memset(&svga->state.hw_draw [all...] |
| H A D | svga_state_tss.c | 49 for (i = 0; i < ARRAY_SIZE(svga->state.hw_draw.views); i++) { 50 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; 148 svga->state.hw_draw.num_views); 160 &svga->state.hw_draw.views[i], 165 svga->state.hw_draw.num_views = svga->curr.num_sampler_views[shader]; 170 svga_fs_variant(svga->state.hw_draw.fs)->pstipple_sampler_unit; 174 &svga->state.hw_draw.views[unit], 179 svga->state.hw_draw.num_backed_views = 0; 202 svga->state.hw_draw.num_backed_views++; 248 for (i = 0; i < svga->state.hw_draw [all...] |
| H A D | svga_state_rss.c | 50 STATIC_ASSERT(SVGA3D_RS_##token < ARRAY_SIZE(svga->state.hw_draw.rs)); \ 51 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ 53 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ 60 STATIC_ASSERT(SVGA3D_RS_##token < ARRAY_SIZE(svga->state.hw_draw.rs)); \ 61 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ 63 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ 304 memset(svga->state.hw_draw.rs, 0xcd, sizeof(svga->state.hw_draw.rs)); 402 if (svga->state.hw_draw.blend_id != curr->id || 403 svga->state.hw_draw [all...] |
| H A D | svga_state_constants.c | 119 const struct svga_shader_variant *variant = svga->state.hw_draw.fs; 202 const struct svga_shader_variant *variant = svga->state.hw_draw.vs; 252 const struct svga_shader_variant *variant = svga->state.hw_draw.gs; 302 const struct svga_shader_variant *variant = svga->state.hw_draw.tcs; 325 const struct svga_shader_variant *variant = svga->state.hw_draw.tes; 353 const struct svga_shader_variant *variant = svga->state.hw_draw.cs; 411 if (memcmp(svga->state.hw_draw.cb[shader][offset + i], 431 memcmp(svga->state.hw_draw.cb[shader][offset + j], 474 memcpy(svga->state.hw_draw.cb[shader][offset + i], 548 variant = svga->state.hw_draw [all...] |
| H A D | svga_state_sampler.c | 278 for (; i < svga->state.hw_draw.num_sampler_views[shader]; i++) { 287 nviews = MAX2(svga->state.hw_draw.num_sampler_views[shader], count); 289 if (count != svga->state.hw_draw.num_sampler_views[shader] || 290 memcmp(sampler_views, svga->state.hw_draw.sampler_views[shader], 305 svga->state.hw_draw.sampler_views[shader][i]; 342 svga->state.hw_draw.num_sampler_views[shader] = count; 345 &svga->state.hw_draw.sampler_views[shader][i], 355 svga_fs_variant(svga->state.hw_draw.fs)->pstipple_sampler_unit; 410 svga_fs_variant(svga->state.hw_draw.fs); 429 for (; i < svga->state.hw_draw [all...] |
| H A D | svga_draw.c | 211 if (svga->state.hw_draw.num_backed_views) { 212 for (i = 0; i < svga->state.hw_draw.num_views; i++) { 213 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; 383 svga_fs_variant(svga->state.hw_draw.fs)->pstipple_sampler_unit; 425 buffer = svga_buffer(svga->state.hw_draw.constbuf[shader][0]); 443 enabled_constbufs = svga->state.hw_draw.enabled_constbufs[shader] & ~1u; 455 handle = svga->state.hw_draw.constbufoffsets[shader][i].handle; 563 for (; i < svga->state.hw_draw.num_vbuffers; i++) { 588 for (; i < svga->state.hw_draw.num_vbuffers; i++) { 594 if (svga->state.hw_draw [all...] |
| H A D | svga_state_ts.c | 86 struct svga_tes_variant *tes = svga_tes_variant(svga->state.hw_draw.tes); 127 if (svga->state.hw_draw.tcs != NULL) { 135 svga->state.hw_draw.tcs = NULL; 156 if (variant != svga->state.hw_draw.tcs) { 164 svga->state.hw_draw.tcs = variant; 345 if (svga->state.hw_draw.tes != NULL) { 353 svga->state.hw_draw.tes = NULL; 386 if (variant != svga->state.hw_draw.tes) { 394 svga->state.hw_draw.tes = variant;
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| H A D | svga_state_gs.c | 160 if (svga->state.hw_draw.gs != NULL) { 168 svga->state.hw_draw.gs = NULL; 213 if (variant != svga->state.hw_draw.gs) { 221 svga->state.hw_draw.gs = variant;
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| H A D | svga_state_fs.c | 387 if (!svga->state.hw_draw.fs) 392 svga->state.hw_draw.fs->gb_shader, 398 svga->state.hw_draw.fs->gb_shader, 399 svga->state.hw_draw.fs->id); 402 svga->state.hw_draw.fs->gb_shader); 439 if (svga->state.hw_draw.fs) { 445 svga->state.hw_draw.fs = NULL; 471 if (variant != svga->state.hw_draw.fs) { 479 svga->state.hw_draw.fs = variant;
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| H A D | svga_pipe_vertex.c | 298 if (velems->id == svga->state.hw_draw.layout_id) 299 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; 318 pipe_resource_reference(&svga->state.hw_draw.ib, NULL); 320 for (i = 0; i < svga->state.hw_draw.num_vbuffers; i++) 321 pipe_resource_reference(&svga->state.hw_draw.vbuffers[i], NULL);
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| H A D | svga_pipe_fs.c | 104 if (variant == svga->state.hw_draw.fs) { 106 svga->state.hw_draw.fs = NULL;
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| H A D | svga_pipe_gs.c | 112 if (variant == svga->state.hw_draw.gs) { 114 svga->state.hw_draw.gs = NULL;
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| H A D | svga_pipe_ts.c | 119 if (variant == svga->state.hw_draw.tcs) { 121 svga->state.hw_draw.tcs = NULL; 203 if (variant == svga->state.hw_draw.tes) { 205 svga->state.hw_draw.tes = NULL;
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