Searched refs:imgui (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/intel/tools/imgui/
H A Dimgui_impl_gtk3.cpp2 // In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
6 // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
7 // https://github.com/ocornut/imgui
11 #include "imgui/imgui.h"
96 enum ImGuiKey_ imgui; member in struct:ImGui_ImplGtk3_HandleEvent::__anon625752930108
124 io.KeysDown[gdk_key_to_imgui_key[i].imgui] = type == GDK_KEY_PRESS;
/xsrc/external/mit/MesaLib/dist/src/intel/tools/imgui/
H A Dimgui_impl_gtk3.cpp2 // In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
6 // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
7 // https://github.com/ocornut/imgui
11 #include "imgui/imgui.h"
96 enum ImGuiKey_ imgui; member in struct:ImGui_ImplGtk3_HandleEvent::__anon07403cc60108
124 io.KeysDown[gdk_key_to_imgui_key[i].imgui] = type == GDK_KEY_PRESS;
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D19.1.0.rst3487 - build: move imgui out of src/intel/tools to be reused
3488 - imgui: bump copy
3489 - imgui: make sure our copy of imgui doesn't clash with others in the
3500 - imgui: update commit
3501 - imgui: update memory editor
H A D20.0.0.rst3082 - meson: only build imgui when needed
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h1 // dear imgui, v1.68 WIP
18 // Main imgui context
31 #error Must include imgui.h before imgui_internal.h
67 struct ImGuiContext; // Main imgui context
349 // This is going to be exposed in imgui.h when stabilized enough.
354 ImGuiItemFlags_Disabled = 1 << 2, // false // [BETA] Disable interactions but doesn't affect visuals yet. See github.com/ocornut/imgui/issues/211
370 , // [imgui-test only]
589 // Windows data saved in imgui.ini file
756 // Main imgui context
1162 short BeginOrderWithinContext; // Order within entire imgui contex
[all...]
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h1 // dear imgui, v1.68 WIP
18 // Main imgui context
31 #error Must include imgui.h before imgui_internal.h
67 struct ImGuiContext; // Main imgui context
349 // This is going to be exposed in imgui.h when stabilized enough.
354 ImGuiItemFlags_Disabled = 1 << 2, // false // [BETA] Disable interactions but doesn't affect visuals yet. See github.com/ocornut/imgui/issues/211
370 , // [imgui-test only]
589 // Windows data saved in imgui.ini file
756 // Main imgui context
1162 short BeginOrderWithinContext; // Order within entire imgui contex
[all...]

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