Searched refs:iname (Results 1 - 9 of 9) sorted by relevance
| /xsrc/external/mit/libX11/dist/src/xlibi18n/ |
| H A D | mbWMProps.c | 49 XTextProperty wname, iname; local in function:XmbSetWMProperties 59 XStdICCTextStyle, &iname) >= Success) 60 iprop = &iname; 66 Xfree(iname.value);
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| H A D | utf8WMProps.c | 71 XTextProperty wname, iname; local in function:Xutf8SetWMProperties 81 XStdICCTextStyle, &iname) >= Success) 82 iprop = &iname; 88 Xfree(iname.value);
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| /xsrc/external/mit/MesaLib/dist/src/freedreno/rnn/ |
| H A D | colors.c | 29 .iname = "", 47 .iname = "\x1b[0;32m",
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| H A D | colors.h | 30 const char *iname; /* instruction name */ member in struct:envy_colors
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| /xsrc/external/mit/appres/dist/ |
| H A D | appres.c | 128 String iname = NONAME, cname = NONAME; local in function:main 156 iname = argv[2]; 160 XrmStringToNameList(iname, names); 170 iname = NULL; 182 else if (!iname) 183 iname = argv[i]; 188 if (!iname) { 189 XtGetApplicationNameAndClass(XtDisplay(toplevel), &iname, &cname); 190 names[0] = XrmStringToName(iname);
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| /xsrc/external/mit/MesaLib/dist/.gitlab-ci/container/ |
| H A D | build-piglit.sh | 11 find -name .git -o -name '*ninja*' -o -iname '*cmake*' -o -name '*.[chao]' | xargs rm -rf
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| H A D | build-deqp.sh | 76 find -iname '*cmake*' -o -name '*ninja*' -o -name '*.o' -o -name '*.a' | xargs rm -rf
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | program_resource.c | 167 const char *iname = block->Uniforms[j].IndexName; local in function:_mesa_GetProgramInterfaceiv 170 iname, NULL);
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| H A D | shader_query.cpp | 1015 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; local in function:get_buffer_property 1017 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, 1027 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; local in function:get_buffer_property 1029 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, 1051 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; local in function:get_buffer_property 1054 iname, NULL); 1063 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; local in function:get_buffer_property 1066 iname, NULL);
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