Searched refs:instance_div (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | glthread_draw.c | 138 unsigned instance_div = vao->Attrib[binding_index].Divisor; local in function:upload_vertices 143 if (instance_div) { 146 /* Figure out how many instances we'll render given instance_div. We 148 * instance_div = ~0 for a test, which overflows div_round_up()'s 151 unsigned count = num_instances / instance_div; 152 if (count * instance_div != num_instances) 217 unsigned instance_div = vao->Attrib[binding_index].Divisor; local in function:upload_vertices 222 if (instance_div) { 225 /* Figure out how many instances we'll render given instance_div. We 227 * instance_div [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/ |
| H A D | u_vbuf.c | 918 unsigned instance_div, first, size, index_bit; local in function:u_vbuf_upload_buffers 931 instance_div = velem->instance_divisor; 937 } else if (instance_div) { 940 /* Figure out how many instances we'll render given instance_div. We 942 * instance_div = ~0 for a test, which overflows div_round_up()'s 945 unsigned count = num_instances / instance_div; 946 if (count * instance_div != num_instances)
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/ |
| H A D | pan_indirect_draw.c | 521 nir_ssa_def *instance_div) 532 nir_ine(b, instance_div, zero)); 549 instance_div)); 642 nir_ssa_def *instance_div = local in function:update_vertex_attribs 645 nir_ssa_def *div = nir_imul(b, instance_div, builder->instance_size.padded); 671 adjust_attrib_offset(builder, attrib_ptr, attrib_buf_ptr, instance_div); 519 adjust_attrib_offset(struct indirect_draw_shader_builder * builder,nir_ssa_def * attrib_ptr,nir_ssa_def * attrib_buf_ptr,nir_ssa_def * instance_div) argument
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/ |
| H A D | u_vbuf.c | 1058 unsigned instance_div = velem->instance_divisor; local in function:get_upload_offset_size 1064 } else if (instance_div) { 1067 /* Figure out how many instances we'll render given instance_div. We 1069 * instance_div = ~0 for a test, which overflows div_round_up()'s 1072 unsigned count = num_instances / instance_div; 1073 if (count * instance_div != num_instances)
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