Searched refs:link_util_add_program_resource (Results 1 - 8 of 8) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | linker_util.h | 54 link_util_add_program_resource(struct gl_shader_program *prog,
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| H A D | gl_nir_linker.c | 61 if (!link_util_add_program_resource(prog, resource_set, GL_UNIFORM, uniform,
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| H A D | linker_util.cpp | 32 link_util_add_program_resource(struct gl_shader_program *prog, function in typeref:typename:bool
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| H A D | linker.cpp | 4056 return link_util_add_program_resource(shProg, resource_set, 4484 if (!link_util_add_program_resource(shProg, resource_set, 4495 if (!link_util_add_program_resource(shProg, resource_set, 4533 if (!link_util_add_program_resource(shProg, resource_set, type, 4540 if (!link_util_add_program_resource(shProg, resource_set, GL_UNIFORM_BLOCK, 4547 if (!link_util_add_program_resource(shProg, resource_set, GL_SHADER_STORAGE_BLOCK, 4554 if (!link_util_add_program_resource(shProg, resource_set, GL_ATOMIC_COUNTER_BUFFER, 4571 if (!link_util_add_program_resource(shProg, resource_set, 4584 if (!link_util_add_program_resource(shProg, resource_set,
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | linker_util.h | 82 link_util_add_program_resource(struct gl_shader_program *prog,
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| H A D | gl_nir_linker.c | 307 return link_util_add_program_resource(shProg, resource_set, 358 if (!link_util_add_program_resource(prog, resource_set, 479 if (!link_util_add_program_resource(prog, resource_set, 490 if (!link_util_add_program_resource(prog, resource_set, 519 if (!link_util_add_program_resource(prog, resource_set, 553 if (!link_util_add_program_resource(prog, resource_set, interface, uniform, 561 if (!link_util_add_program_resource(prog, resource_set, GL_UNIFORM_BLOCK, 568 if (!link_util_add_program_resource(prog, resource_set, GL_SHADER_STORAGE_BLOCK, 576 if (!link_util_add_program_resource(prog, resource_set, GL_ATOMIC_COUNTER_BUFFER, 588 if (!link_util_add_program_resource(pro [all...] |
| H A D | linker_util.cpp | 71 link_util_add_program_resource(struct gl_shader_program *prog, function in typeref:typename:bool
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| H A D | linker.cpp | 3924 return link_util_add_program_resource(shProg, resource_set, 4145 if (!link_util_add_program_resource(shProg, resource_set, 4156 if (!link_util_add_program_resource(shProg, resource_set, 4220 if (!link_util_add_program_resource(shProg, resource_set, type, 4227 if (!link_util_add_program_resource(shProg, resource_set, GL_UNIFORM_BLOCK, 4234 if (!link_util_add_program_resource(shProg, resource_set, GL_SHADER_STORAGE_BLOCK, 4241 if (!link_util_add_program_resource(shProg, resource_set, GL_ATOMIC_COUNTER_BUFFER, 4258 if (!link_util_add_program_resource(shProg, resource_set, 4271 if (!link_util_add_program_resource(shProg, resource_set,
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