Searched refs:literal_index (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
H A Dsfn_shader_geometry.cpp315 auto literal_index = nir_src_as_const_value(instr->src[0]); local in function:r600::GeometryShaderFromNir::emit_load_per_vertex_input
317 if (!literal_index) {
321 assert(literal_index->u32 < 6);
324 PValue addr = m_per_vertex_offsets[literal_index->u32];

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