Searched refs:lp_rast_state (Results 1 - 21 of 21) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_state_rasterizer.c | 35 struct lp_rast_state { struct 66 struct lp_rast_state *state = MALLOC_STRUCT(lp_rast_state); 105 const struct lp_rast_state *state = 106 (const struct lp_rast_state *) handle;
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| H A D | lp_rast.h | 81 struct lp_rast_state { struct 179 const struct lp_rast_state *set_state; 185 const struct lp_rast_state *state; 228 lp_rast_arg_state( const struct lp_rast_state *state )
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| H A D | lp_setup_context.h | 133 const struct lp_rast_state *stored; /**< what's in the scene */ 134 struct lp_rast_state current; /**< currently set state */
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| H A D | lp_rast_priv.h | 52 extern const struct lp_rast_state *jit_state; 85 const struct lp_rast_state *state; 229 const struct lp_rast_state *state = task->state;
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| H A D | lp_scene.h | 43 struct lp_rast_state; 97 const struct lp_rast_state *last_state; /* most recent state set in bin */ 333 const struct lp_rast_state *state,
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| H A D | lp_rast_debug.c | 9 const struct lp_rast_state *state; 66 get_variant( const struct lp_rast_state *state, 89 is_blend( const struct lp_rast_state *state, 106 const struct lp_rast_state *state = NULL;
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| H A D | lp_rast.c | 55 const struct lp_rast_state *jit_state = NULL; 300 const struct lp_rast_state *state; 403 const struct lp_rast_state *state = task->state;
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| H A D | lp_setup.c | 1145 struct lp_rast_state *stored; 1148 * the new, current state. So allocate a new lp_rast_state object 1151 stored = (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_linear_fastpath.c | 60 lp_linear_blit_rgba_blit(const struct lp_rast_state *state, 112 lp_linear_blit_rgb1_blit(const struct lp_rast_state *state, 170 lp_linear_purple(const struct lp_rast_state *state,
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| H A D | lp_rast.h | 83 struct lp_rast_state { struct 219 const struct lp_rast_state *set_state; 225 const struct lp_rast_state *state; 276 lp_rast_arg_state( const struct lp_rast_state *state )
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| H A D | lp_setup_context.h | 140 const struct lp_rast_state *stored; /**< what's in the scene */ 141 struct lp_rast_state current; /**< currently set state */
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| H A D | lp_scene.h | 43 struct lp_rast_state; 98 const struct lp_rast_state *last_state; /* most recent state set in bin */ 344 const struct lp_rast_state *state,
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| H A D | lp_state_fs_linear.c | 363 blit_rgba_blit(const struct lp_rast_state *state, 415 blit_rgb1_blit(const struct lp_rast_state *state, 475 blit_rgba(const struct lp_rast_state *state, 514 blit_rgb1(const struct lp_rast_state *state, 562 blit_rgba_blend_premul(const struct lp_rast_state *state, 604 linear_red(const struct lp_rast_state *state, 634 linear_no_op(const struct lp_rast_state *state,
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| H A D | lp_rast_debug.c | 9 const struct lp_rast_state *state; 80 get_variant( const struct lp_rast_state *state, 105 is_blend( const struct lp_rast_state *state, 118 is_linear( const struct lp_rast_state *state, 137 get_fs_kind( const struct lp_rast_state *state, 155 const struct lp_rast_state *state = NULL;
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| H A D | lp_rast_priv.h | 52 extern const struct lp_rast_state *jit_state; 85 const struct lp_rast_state *state; 234 const struct lp_rast_state *state = task->state;
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| H A D | lp_linear.c | 52 linear_fallback(const struct lp_rast_state *state, 74 lp_fs_linear_run(const struct lp_rast_state *state,
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| H A D | lp_rast_linear.c | 73 const struct lp_rast_state *state; 139 const struct lp_rast_state *state = task->state;
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| H A D | lp_rast_linear_fallback.c | 100 const struct lp_rast_state *state = task->state; 136 const struct lp_rast_state *state = task->state;
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| H A D | lp_jit.h | 402 struct lp_rast_state; 404 (*lp_jit_linear_func)(const struct lp_rast_state *state,
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| H A D | lp_rast.c | 55 const struct lp_rast_state *jit_state = NULL; 309 const struct lp_rast_state *state; 424 const struct lp_rast_state *state = task->state; 521 const struct lp_rast_state *state = task->state;
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| H A D | lp_setup.c | 1349 struct lp_rast_state *stored; 1352 * the new, current state. So allocate a new lp_rast_state object 1355 stored = (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored);
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