Searched refs:n_texture_states (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.h113 int n_texture_states; member in struct:d3d12_shader_key
H A Dd3d12_compiler.cpp611 if (expect->n_texture_states != have->n_texture_states)
615 expect->n_texture_states * sizeof(dxil_wrap_sampler_state)))
619 expect->n_texture_states * sizeof(dxil_texture_swizzle_state)))
623 expect->n_texture_states * sizeof(enum compare_func)))
739 key->n_texture_states = sel_ctx->ctx->num_sampler_views[stage];
741 for(int i = 0; i < key->n_texture_states; ++i) {
764 key->n_texture_states = sel_ctx->ctx->num_sampler_views[stage];
766 key->n_texture_states * sizeof(enum compare_func));
768 key->n_texture_states * sizeo
[all...]

Completed in 3 milliseconds