Searched refs:n_vlines (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/glu/dist/src/libnurbs/nurbtess/ |
| H A D | gridWrap.cc | 50 printf("n_vlines = %i\n", n_vlines); 62 n_vlines = nVlines; 69 v_values = (Real*) malloc(sizeof(Real) * n_vlines); 75 for(i=0; i<n_vlines; i++) 86 n_vlines = nVlines; 93 v_values = (Real*) malloc(sizeof(Real) * n_vlines); 132 for(j=0; j<n_vlines; j++) 180 Int n_vlines, 184 : grid(gr), firstVlineIndex(first_vline_index), nVlines(n_vlines) 177 gridBoundaryChain(gridWrap * gr,Int first_vline_index,Int n_vlines,Int * uline_indices,Int * inner_indices) argument [all...] |
| H A D | gridWrap.h | 44 Int n_vlines; member in class:gridWrap 53 Real* v_values; /*size is n_vlines*/ 72 Int get_n_vlines() {return n_vlines;} 108 gridBoundaryChain(gridWrap* gr, Int first_vline_index, Int n_vlines, Int* uline_indices, Int* inner_indices);
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| H A D | sampleMonoPoly.cc | 868 Int n_vlines = leftGridChain->get_nVlines(); local in function:findNeckF 879 for(i=gridStartIndex; i<n_vlines; i++) 886 if(lowerGridIndex == n_vlines) //the two trm vertex are higher than all gridlines
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| /xsrc/external/mit/glu/dist/src/libnurbs/internals/ |
| H A D | slicer.cc | 218 static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend); 580 int n_vlines, REAL* v_val, 587 if(n_ulines>1 && n_vlines>1) { 589 v_val[n_vlines-1], v_val[0], n_vlines-1); 590 backend.surfmesh(0,0,n_ulines-1,n_vlines-1); 596 for(i=0; i<n_vlines-1; i++) 776 //n_ulines is the number of ulines inside, and n_vlines is the number of vlines 778 static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend) argument 822 + 2*n_ulines + 2*n_vlines 579 triangulateRectCenter(int n_ulines,REAL * u_val,int n_vlines,REAL * v_val,Backend & backend) argument 1005 Int n_vlines=grid->get_n_vlines(); local in function:Slicer::evalRBArray [all...] |
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