Searched refs:nine_state_access_transform (Results 1 - 10 of 10) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/ |
| H A D | nine_state.h | 147 D3DMATRIX *transform; /* access only via nine_state_access_transform */ 626 nine_state_access_transform(struct nine_ff_state *, D3DTRANSFORMSTATETYPE,
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| H A D | stateblock9.c | 380 *nine_state_access_transform(&dst->ff, s, TRUE) = 381 *nine_state_access_transform(&src->ff, s, FALSE);
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| H A D | nine_state.c | 1858 D3DMATRIX *M = nine_state_access_transform(&context->ff, State, TRUE); 2146 nine_state_access_transform( 3506 nine_state_access_transform(struct nine_ff_state *ff_state, D3DTRANSFORMSTATETYPE t, function in typeref:typename:D3DMATRIX *
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| H A D | device9.c | 2018 D3DMATRIX *M = nine_state_access_transform(&state->ff, State, TRUE); 2040 D3DMATRIX *M = nine_state_access_transform(&This->state.ff, State, FALSE); 2053 D3DMATRIX *M = nine_state_access_transform(&state->ff, State, TRUE);
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| H A D | nine_ff.c | 1713 #define GET_D3DTS(n) nine_state_access_transform(&context->ff, D3DTS_##n, FALSE) 1978 nine_d3d_matrix_transpose(&M[32 + s], nine_state_access_transform(&context->ff, D3DTS_TEXTURE0 + s, FALSE));
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/ |
| H A D | nine_state.h | 149 D3DMATRIX *transform; /* access only via nine_state_access_transform */ 645 nine_state_access_transform(struct nine_ff_state *, D3DTRANSFORMSTATETYPE,
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| H A D | stateblock9.c | 380 *nine_state_access_transform(&dst->ff, s, TRUE) = 381 *nine_state_access_transform(&src->ff, s, FALSE);
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| H A D | nine_state.c | 1909 D3DMATRIX *M = nine_state_access_transform(&context->ff, State, TRUE); 2197 nine_state_access_transform( 3577 nine_state_access_transform(struct nine_ff_state *ff_state, D3DTRANSFORMSTATETYPE t, function in typeref:typename:D3DMATRIX *
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| H A D | device9.c | 2151 D3DMATRIX *M = nine_state_access_transform(&state->ff, State, TRUE); 2177 M = nine_state_access_transform(&This->state.ff, State, FALSE); 2191 D3DMATRIX *M = nine_state_access_transform(&state->ff, State, TRUE);
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| H A D | nine_ff.c | 1716 #define GET_D3DTS(n) nine_state_access_transform(&context->ff, D3DTS_##n, FALSE) 1978 nine_d3d_matrix_transpose(&M[32 + s], nine_state_access_transform(&context->ff, D3DTS_TEXTURE0 + s, FALSE));
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