Searched refs:objZ (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dshadow-sample.c54 GLuint objZ; local in function:setupTextures
55 glGenTextures(1, &objZ);
67 glBindTexture(GL_TEXTURE_2D, objZ);
/xsrc/external/mit/glu/dist/include/GL/
H A Dglu.h331 GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
348 GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
349 GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/common/
H A Dmeta.c1230 GLfloat objZ = 1.0f - 2.0f * normZ; local in function:invert_z
1231 return objZ;
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/common/
H A Dmeta.c1234 GLfloat objZ = 1.0f - 2.0f * normZ; local in function:invert_z
1235 return objZ;

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