| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_cmd_vgpu10.c | 1095 &bcmd->offsetInBytes, gbshader, 0); 1238 uint32 offsetInBytes, 1243 assert(offsetInBytes % 256 == 0); 1258 cmd->offsetInBytes = offsetInBytes; 1271 uint32 offsetInBytes) 1275 assert(offsetInBytes % 256 == 0); 1284 cmd->offsetInBytes = offsetInBytes; 1604 bcmd->offsetInBytes 1234 SVGA3D_vgpu10_SetSingleConstantBuffer(struct svga_winsys_context * swc,unsigned slot,SVGA3dShaderType type,struct svga_winsys_surface * surface,uint32 offsetInBytes,uint32 sizeInBytes) argument 1268 SVGA3D_vgpu10_SetConstantBufferOffset(struct svga_winsys_context * swc,unsigned command,unsigned slot,uint32 offsetInBytes) argument [all...] |
| H A D | svga_cmd.h | 656 uint32 offsetInBytes, 663 uint32 offsetInBytes);
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| H A D | svga_cmd.c | 1643 &cmd->offsetInBytes, gbshader, 0);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/include/ |
| H A D | svga3d_dx.h | 229 uint32 offsetInBytes; member in struct:SVGA3dCmdDXSetSingleConstantBuffer 899 uint32 offsetInBytes; member in struct:SVGA3dCmdDXSetConstantBufferOffset 1385 uint32 offsetInBytes; member in struct:SVGACOTableDXShaderEntry 1406 uint32 offsetInBytes; member in struct:SVGA3dCmdDXBindShader 1565 uint32 offsetInBytes; member in struct:SVGA3dConstantBufferBinding
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| H A D | svga3d_cmd.h | 1376 uint32 offsetInBytes; member in struct:__anonc6e2a0b53e08 1969 uint32 offsetInBytes; member in struct:SVGA3dCmdBindGBShader
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/include/ |
| H A D | svga3d_dx.h | 229 uint32 offsetInBytes; member in struct:SVGA3dCmdDXSetSingleConstantBuffer 940 uint32 offsetInBytes; member in struct:SVGA3dCmdDXSetConstantBufferOffset 1492 uint32 offsetInBytes; member in struct:SVGACOTableDXShaderEntry 1513 uint32 offsetInBytes; member in struct:SVGA3dCmdDXBindShader 1565 uint32 offsetInBytes; member in struct:SVGAOTableStreamOutputEntry 1614 uint32 offsetInBytes; member in struct:SVGA3dCmdDXBindStreamOutput 1722 uint32 offsetInBytes; member in struct:SVGA3dConstantBufferBinding
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| H A D | svga3d_cmd.h | 1410 uint32 offsetInBytes; member in struct:__anon2dcb6c683e08 2003 uint32 offsetInBytes; member in struct:SVGA3dCmdBindGBShader
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| /xsrc/external/mit/MesaLib/dist/src/egl/drivers/dri2/ |
| H A D | platform_android_mapper.cpp | 142 buf_info.offsets[i] = layouts[i].offsetInBytes;
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_cmd_vgpu10.c | 1095 &bcmd->offsetInBytes, gbshader, 0); 1238 uint32 offsetInBytes, 1243 assert(offsetInBytes % 256 == 0); 1258 cmd->offsetInBytes = offsetInBytes; 1234 SVGA3D_vgpu10_SetSingleConstantBuffer(struct svga_winsys_context * swc,unsigned slot,SVGA3dShaderType type,struct svga_winsys_surface * surface,uint32 offsetInBytes,uint32 sizeInBytes) argument
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| H A D | svga_cmd.h | 656 uint32 offsetInBytes,
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| H A D | svga_cmd.c | 1643 &cmd->offsetInBytes, gbshader, 0);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/svgadump/ |
| H A D | svga_dump.c | 1425 _debug_printf("\t\t.offsetInBytes = %u\n", cmd->offsetInBytes); 1906 SVGA3D_DUMP_PARAMETER(offsetInBytes, u); 1941 SVGA3D_DUMP_PARAMETER(offsetInBytes, u);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/svgadump/ |
| H A D | svga_dump.c | 1425 _debug_printf("\t\t.offsetInBytes = %u\n", cmd->offsetInBytes); 1906 SVGA3D_DUMP_PARAMETER(offsetInBytes, u); 1941 SVGA3D_DUMP_PARAMETER(offsetInBytes, u);
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