Searched refs:output_texture (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/vl/
H A Dvl_winsys_dri3.c75 struct pipe_resource *output_texture; member in struct:vl_dri3_screen
111 if (!scrn->output_texture)
243 templ.width0 = (scrn->output_texture) ?
244 scrn->output_texture->width0 : scrn->width;
245 templ.height0 = (scrn->output_texture) ?
246 scrn->output_texture->height0 : scrn->height;
251 buffer->texture = (scrn->output_texture) ? scrn->output_texture :
266 buffer->texture = (scrn->output_texture) ? scrn->output_texture
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/vl/
H A Dvl_winsys_dri3.c78 struct pipe_resource *output_texture; member in struct:vl_dri3_screen
116 if (!scrn->output_texture)
247 templ.width0 = (scrn->output_texture) ?
248 scrn->output_texture->width0 : scrn->width;
249 templ.height0 = (scrn->output_texture) ?
250 scrn->output_texture->height0 : scrn->height;
255 buffer->texture = (scrn->output_texture) ? scrn->output_texture :
270 buffer->texture = (scrn->output_texture) ? scrn->output_texture
[all...]

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