Searched refs:primCount (Results 1 - 16 of 16) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_prim_restart.c35 uint32_t primCount; member in struct:__anon4a2ef76b0108
319 new_info.instance_count = indirect.primCount;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_vbo_translate.c475 uint32_t primCount; member in struct:__anondcd4ed840208
482 uint32_t primCount; member in struct:__anondcd4ed840308
519 single.instance_count = cmd->primCount;
526 single.instance_count = cmd->primCount;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_vbo_translate.c480 uint32_t primCount; member in struct:__anoncc5bbc370208
487 uint32_t primCount; member in struct:__anoncc5bbc370308
527 single.instance_count = cmd->primCount;
534 single.instance_count = cmd->primCount;
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Ddraw.c46 GLuint primCount; member in struct:__anon954d7fb10108
53 GLuint primCount; member in struct:__anon954d7fb10208
1584 cmd->primCount,
1647 cmd->primCount,
1706 cmd->count, cmd->primCount,
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Ddraw.c47 GLuint primCount; member in struct:__anonff1738040108
54 GLuint primCount; member in struct:__anonff1738040208
2431 cmd->primCount,
2487 cmd->primCount,
2565 info.instance_count = cmd->primCount;
2658 info.instance_count = cmd->primCount;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/core/core/
H A Dapi.h490 /// @param primCount - Number of vertices.
496 uint32_t primCount);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/archrast/
H A Devents.proto293 uint64_t counter primCount;
H A Darchrast.cpp595 virtual void Handle(const TessPrimCount& event) { mTS.inputPrims += event.data.primCount; }
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/swr/rasterizer/archrast/
H A Devents.proto294 uint64_t primCount;
H A Darchrast.cpp600 virtual void Handle(const TessPrimCount& event) { mTS.inputPrims += event.data.primCount; }
/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/
H A Ddevice9.h639 UINT primCount );
H A Dnine_lock.c1496 UINT primCount )
1500 r = NineDevice9_DrawIndexedPrimitive(This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
1490 LockDevice9_DrawIndexedPrimitive(struct NineDevice9 * This,D3DPRIMITIVETYPE PrimitiveType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/
H A Ddevice9.h658 UINT primCount );
H A Dnine_lock.c1496 UINT primCount )
1500 r = NineDevice9_DrawIndexedPrimitive(This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
1490 LockDevice9_DrawIndexedPrimitive(struct NineDevice9 * This,D3DPRIMITIVETYPE PrimitiveType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) argument
/xsrc/external/mit/MesaLib.old/dist/include/D3D9/
H A Dd3d9.h240 virtual HRESULT WINAPI DrawIndexedPrimitive(D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0;
828 HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
1079 HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
/xsrc/external/mit/MesaLib/dist/include/D3D9/
H A Dd3d9.h240 virtual HRESULT WINAPI DrawIndexedPrimitive(D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0;
828 HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
1079 HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);

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