| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_qpu_emit.c | 39 fprintf(stderr, "0x%016"PRIx64" ", c->qpu_insts[i]); 40 vc4_qpu_disasm(&c->qpu_insts[i], 1); 632 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 634 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 636 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 638 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 644 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 646 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 652 if (qpu_inst_is_tlb(c->qpu_insts[c->qpu_inst_count - 1])) 658 if (QPU_GET_FIELD(c->qpu_insts[ [all...] |
| H A D | vc4_qpu_schedule.c | 843 uint64_t prev_instr = c->qpu_insts[c->qpu_inst_count - i]; 852 c->qpu_insts[thrsw_ip] = 853 QPU_UPDATE_FIELD(c->qpu_insts[thrsw_ip], sig, QPU_SIG); 1053 uint64_t *branch_inst = &c->qpu_insts[block->branch_qpu_ip]; 1128 vc4_qpu_disasm(c->qpu_insts, c->qpu_inst_count);
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| H A D | vc4_qpu.c | 735 c->qpu_insts = reralloc(c, c->qpu_insts, 738 c->qpu_insts[c->qpu_inst_count++] = inst;
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| H A D | vc4_qir.h | 484 uint64_t *qpu_insts; member in struct:vc4_compile
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| H A D | vc4_program.c | 2608 shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_qpu_emit.c | 39 fprintf(stderr, "0x%016"PRIx64" ", c->qpu_insts[i]); 40 vc4_qpu_disasm(&c->qpu_insts[i], 1); 632 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 634 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 636 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 638 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 644 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 646 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], 652 if (qpu_inst_is_tlb(c->qpu_insts[c->qpu_inst_count - 1])) 658 if (QPU_GET_FIELD(c->qpu_insts[ [all...] |
| H A D | vc4_qpu_schedule.c | 843 uint64_t prev_instr = c->qpu_insts[c->qpu_inst_count - i]; 852 c->qpu_insts[thrsw_ip] = 853 QPU_UPDATE_FIELD(c->qpu_insts[thrsw_ip], sig, QPU_SIG); 1053 uint64_t *branch_inst = &c->qpu_insts[block->branch_qpu_ip]; 1128 vc4_qpu_disasm(c->qpu_insts, c->qpu_inst_count);
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| H A D | vc4_qpu.c | 735 c->qpu_insts = reralloc(c, c->qpu_insts, 738 c->qpu_insts[c->qpu_inst_count++] = inst;
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| H A D | vc4_qir.h | 480 uint64_t *qpu_insts; member in struct:vc4_compile
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| H A D | vc4_program.c | 2633 shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts,
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| H A D | vir_to_qpu.c | 377 const char *str = v3d_qpu_disasm(c->devinfo, c->qpu_insts[i]); 378 fprintf(stderr, "0x%016"PRIx64" %s", c->qpu_insts[i], str); 384 reads_uniform(c->devinfo, c->qpu_insts[i])) { 415 c->qpu_insts = rzalloc_array(c, uint64_t, c->qpu_inst_count); 419 &c->qpu_insts[i++]);
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| H A D | vir.c | 868 uint64_t *qpu_insts = malloc(*final_assembly_size); local in function:v3d_return_qpu_insts 869 if (!qpu_insts) 872 memcpy(qpu_insts, c->qpu_insts, *final_assembly_size); 876 return qpu_insts;
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| H A D | v3d_compiler.h | 822 uint64_t *qpu_insts; member in struct:v3d_compile
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| /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/ |
| H A D | vir_to_qpu.c | 372 const char *str = v3d_qpu_disasm(c->devinfo, c->qpu_insts[i]); 373 fprintf(stderr, "0x%016"PRIx64" %s", c->qpu_insts[i], str); 379 reads_uniform(c->devinfo, c->qpu_insts[i])) { 410 c->qpu_insts = rzalloc_array(c, uint64_t, c->qpu_inst_count); 414 &c->qpu_insts[i++]);
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| H A D | vir.c | 725 uint64_t *qpu_insts = malloc(*final_assembly_size); local in function:v3d_return_qpu_insts 726 if (!qpu_insts) 729 memcpy(qpu_insts, c->qpu_insts, *final_assembly_size); 733 return qpu_insts;
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| H A D | v3d_compiler.h | 603 uint64_t *qpu_insts; member in struct:v3d_compile
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_program.c | 351 uint64_t *qpu_insts; local in function:v3d_get_compiled_shader 354 qpu_insts = v3d_compile(v3d->screen->compiler, key, 365 qpu_insts, &shader->offset, &shader->resource); 368 free(qpu_insts);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_program.c | 389 uint64_t *qpu_insts; local in function:v3d_get_compiled_shader 392 qpu_insts = v3d_compile(v3d->screen->compiler, key, 403 qpu_insts, &shader->offset, &shader->resource); 406 free(qpu_insts);
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dv_pipeline.c | 1463 memcpy(bo->map + offset, variant->qpu_insts, variant->qpu_insts_size); 1466 /* We dont need qpu_insts anymore. */ 1467 free(variant->qpu_insts); 1468 variant->qpu_insts = NULL; 1565 * Creation doesn't include allocate a BD to store the content of qpu_insts, 1577 uint64_t *qpu_insts, 1596 variant->qpu_insts = qpu_insts; 1641 uint64_t *qpu_insts; local in function:pipeline_compile_shader_variant 1647 qpu_insts 1572 v3dv_shader_variant_create(struct v3dv_device * device,enum broadcom_shader_stage stage,struct v3d_prog_data * prog_data,uint32_t prog_data_size,uint32_t assembly_offset,uint64_t * qpu_insts,uint32_t qpu_insts_size,VkResult * out_vk_result) argument [all...] |
| H A D | v3dv_private.h | 1434 /* Note: it is really likely that qpu_insts would be NULL, as it will be 1438 uint64_t *qpu_insts; member in struct:v3dv_shader_variant 1917 uint64_t *qpu_insts,
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