Searched refs:r300_fs (Results 1 - 13 of 13) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/
H A DMakefile.sources14 r300_fs.c \
15 r300_fs.h \
H A Dr300_hyperz.c26 #include "r300_fs.h"
103 if (r300_fragment_shader_writes_depth(r300_fs(r300)))
292 r300_fs(r300)->shader->info.uses_kill)) { /* (2) */
294 } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
H A Dr300_emit.c33 #include "r300_fs.h"
211 struct r300_fragment_shader *fs = r300_fs(r300);
219 struct r300_fragment_shader *fs = r300_fs(r300);
247 struct r300_fragment_shader *fs = r300_fs(r300);
276 struct r300_fragment_shader *fs = r300_fs(r300);
284 struct r300_fragment_shader *fs = r300_fs(r300);
308 struct r300_fragment_shader *fs = r300_fs(r300);
H A Dr300_state_derived.c31 #include "r300_fs.h"
118 if (r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED && gen_count < 8) {
308 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs;
1048 r300_fragment_shader_writes_all(r300_fs(r300));
H A Dr300_context.h667 static inline struct r300_fragment_shader *r300_fs(struct r300_context *r300) function in typeref:struct:r300_fragment_shader *
H A Dr300_state.c45 #include "r300_fs.h"
1056 struct r300_fragment_shader* fs = r300_fs(r300);
1733 if (r300->fs.state && r300_fs(r300)->shader &&
1734 r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) {
H A Dr300_fs.c36 #include "r300_fs.h"
566 struct r300_fragment_shader* fs = r300_fs(r300);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/
H A Dr300_hyperz.c26 #include "r300_fs.h"
103 if (r300_fragment_shader_writes_depth(r300_fs(r300)))
266 r300_fs(r300)->shader->info.uses_kill)) { /* (2) */
268 } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
H A Dr300_emit.c33 #include "r300_fs.h"
211 struct r300_fragment_shader *fs = r300_fs(r300);
219 struct r300_fragment_shader *fs = r300_fs(r300);
247 struct r300_fragment_shader *fs = r300_fs(r300);
276 struct r300_fragment_shader *fs = r300_fs(r300);
284 struct r300_fragment_shader *fs = r300_fs(r300);
308 struct r300_fragment_shader *fs = r300_fs(r300);
H A Dr300_state_derived.c31 #include "r300_fs.h"
118 if (r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED && gen_count < 8) {
308 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs;
1048 r300_fragment_shader_writes_all(r300_fs(r300));
H A Dr300_context.h667 static inline struct r300_fragment_shader *r300_fs(struct r300_context *r300) function in typeref:struct:r300_fragment_shader *
H A Dr300_state.c46 #include "r300_fs.h"
1050 struct r300_fragment_shader* fs = r300_fs(r300);
1738 if (r300->fs.state && r300_fs(r300)->shader &&
1739 r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) {
H A Dr300_fs.c36 #include "r300_fs.h"
566 struct r300_fragment_shader* fs = r300_fs(r300);

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