Searched refs:rgba_texture (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_surface.h37 struct pipe_resource *rgba_texture; member in struct:d3d12_surface
H A Dd3d12_surface.cpp278 pipe_resource_reference(&surface->rgba_texture, NULL);
287 info.src.resource = pre ? surface->base.texture : surface->rgba_texture;
288 info.dst.resource = pre ? surface->rgba_texture : surface->base.texture;
322 if (!surface->rgba_texture) {
337 surface->rgba_texture = screen->base.resource_create(&screen->base, &templ);
341 res = d3d12_resource(surface->rgba_texture);
H A Dd3d12_draw.cpp726 d3d12_surface(psurf)->rgba_texture : psurf->texture;

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