Searched refs:srcDepth (Results 1 - 25 of 44) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dcopyimage.h43 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
50 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
H A Dmipmap.h43 GLint srcWidth, GLint srcHeight, GLint srcDepth,
61 GLint srcWidth, GLint srcHeight, GLint srcDepth,
H A Dcopyimage.c540 int srcWidth, int srcHeight, int srcDepth)
543 for (int i = 0; i < srcDepth; ++i) {
579 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
594 dstLevel, srcWidth, srcHeight, srcDepth);
602 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
622 srcWidth, srcHeight, srcDepth);
630 if (!prepare_target_err(ctx, srcName, srcTarget, srcLevel, srcZ, srcDepth,
636 if (!prepare_target_err(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth,
697 dstDepth = srcDepth;
700 srcX, srcY, srcZ, srcWidth, srcHeight, srcDepth,
533 copy_image_subdata(struct gl_context * ctx,struct gl_texture_image * srcTexImage,struct gl_renderbuffer * srcRenderbuffer,int srcX,int srcY,int srcZ,int srcLevel,struct gl_texture_image * dstTexImage,struct gl_renderbuffer * dstRenderbuffer,int dstX,int dstY,int dstZ,int dstLevel,int srcWidth,int srcHeight,int srcDepth) argument
575 _mesa_CopyImageSubData_no_error(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument
598 _mesa_CopyImageSubData(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument
[all...]
H A Dtexstore.c104 GLint srcWidth, GLint srcHeight, GLint srcDepth,
122 for (img = 0; img < srcDepth; img++) {
131 for (img = 0; img < srcDepth; img++) {
166 for (img = 0; img < srcDepth; img++) {
196 for (img = 0; img < srcDepth; img++) {
226 for (img = 0; img < srcDepth; img++) {
260 for (img = 0; img < srcDepth; img++) {
300 srcWidth, srcHeight, srcDepth, srcFormat, srcType,
310 for (img = 0; img < srcDepth; img++) {
350 for (img = 0; img < srcDepth; im
99 _mesa_memcpy_texture(struct gl_context * ctx,GLuint dimensions,mesa_format dstFormat,GLint dstRowStride,GLubyte ** dstSlices,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLenum srcFormat,GLenum srcType,const GLvoid * srcAddr,const struct gl_pixelstore_attrib * srcPacking) argument
[all...]
H A Dtexstore.h67 GLint srcWidth, GLint srcHeight, GLint srcDepth, \
82 UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \
101 GLint srcWidth, GLint srcHeight, GLint srcDepth,
H A Dpack.h103 int srcWidth, int srcHeight, int srcDepth,
110 int srcWidth, int srcHeight, int srcDepth,
H A Dtexcompress_bptc.c148 srcWidth, srcHeight, srcDepth,
193 srcWidth, srcHeight, srcDepth,
223 srcWidth, srcHeight, srcDepth,
236 srcWidth, srcHeight, srcDepth,
H A Dtexcompress_s3tc.c74 srcWidth, srcHeight, srcDepth,
127 srcWidth, srcHeight, srcDepth,
180 srcWidth, srcHeight, srcDepth,
232 srcWidth, srcHeight, srcDepth,
H A Dtexcompress_rgtc.c101 srcWidth, srcHeight, srcDepth,
154 srcWidth, srcHeight, srcDepth,
215 srcWidth, srcHeight, srcDepth,
280 srcWidth, srcHeight, srcDepth,
H A Dmipmap.c1564 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1571 const GLint srcDepthNB = srcDepth - 2 * border;
1585 srcImageOffset = (srcDepth == dstDepth) ? 0 : 1;
1600 srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth);
1646 srcWidth, srcHeight, srcPtr[srcDepth - 1], srcRowStride,
1650 if (srcDepth == dstDepth) {
1727 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1755 srcWidth, srcHeight, srcDepth,
1793 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1812 if ((srcDepth
1563 make_3d_mipmap(GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcPtr,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstPtr,GLint dstRowStride) argument
1724 _mesa_generate_mipmap_level(GLenum target,GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcData,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstData,GLint dstRowStride) argument
1792 _mesa_next_mipmap_level_size(GLenum target,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLint * dstWidth,GLint * dstHeight,GLint * dstDepth) argument
1961 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_uncompressed
2148 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_compressed
[all...]
H A Dpack.c1552 int srcWidth, int srcHeight, int srcDepth,
1567 rgba = malloc(4 * count * srcDepth * sizeof(GLfloat));
1576 for (img = 0; img < srcDepth; img++) {
1607 int srcWidth, int srcHeight, int srcDepth,
1618 srcWidth, srcHeight, srcDepth,
1621 count = srcWidth * srcHeight * srcDepth;
1550 _mesa_unpack_color_index_to_rgba_float(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument
1605 _mesa_unpack_color_index_to_rgba_ubyte(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dmipmap.h43 GLint srcWidth, GLint srcHeight, GLint srcDepth,
61 GLint srcWidth, GLint srcHeight, GLint srcDepth,
H A Dcopyimage.h43 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
50 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
57 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
64 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
H A Dcopyimage.c545 int srcWidth, int srcHeight, int srcDepth)
548 for (int i = 0; i < srcDepth; ++i) {
584 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
599 dstLevel, srcWidth, srcHeight, srcDepth);
607 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
627 srcWidth, srcHeight, srcDepth);
635 if (!prepare_target_err(ctx, srcName, srcTarget, srcLevel, srcZ, srcDepth,
641 if (!prepare_target_err(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth,
702 dstDepth = srcDepth;
705 srcX, srcY, srcZ, srcWidth, srcHeight, srcDepth,
538 copy_image_subdata(struct gl_context * ctx,struct gl_texture_image * srcTexImage,struct gl_renderbuffer * srcRenderbuffer,int srcX,int srcY,int srcZ,int srcLevel,struct gl_texture_image * dstTexImage,struct gl_renderbuffer * dstRenderbuffer,int dstX,int dstY,int dstZ,int dstLevel,int srcWidth,int srcHeight,int srcDepth) argument
580 _mesa_CopyImageSubData_no_error(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument
603 _mesa_CopyImageSubData(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument
739 _mesa_CopyImageSubDataNV_no_error(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument
762 _mesa_CopyImageSubDataNV(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument
[all...]
H A Dtexstore.c104 GLint srcWidth, GLint srcHeight, GLint srcDepth,
122 for (img = 0; img < srcDepth; img++) {
131 for (img = 0; img < srcDepth; img++) {
166 for (img = 0; img < srcDepth; img++) {
196 for (img = 0; img < srcDepth; img++) {
226 for (img = 0; img < srcDepth; img++) {
260 for (img = 0; img < srcDepth; img++) {
298 srcWidth, srcHeight, srcDepth, srcFormat, srcType,
308 for (img = 0; img < srcDepth; img++) {
348 for (img = 0; img < srcDepth; im
99 _mesa_memcpy_texture(struct gl_context * ctx,GLuint dimensions,mesa_format dstFormat,GLint dstRowStride,GLubyte ** dstSlices,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLenum srcFormat,GLenum srcType,const GLvoid * srcAddr,const struct gl_pixelstore_attrib * srcPacking) argument
[all...]
H A Dtexstore.h67 GLint srcWidth, GLint srcHeight, GLint srcDepth, \
82 UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \
101 GLint srcWidth, GLint srcHeight, GLint srcDepth,
H A Dpack.h103 int srcWidth, int srcHeight, int srcDepth,
110 int srcWidth, int srcHeight, int srcDepth,
H A Dtexcompress_bptc.c151 srcWidth, srcHeight, srcDepth,
196 srcWidth, srcHeight, srcDepth,
226 srcWidth, srcHeight, srcDepth,
239 srcWidth, srcHeight, srcDepth,
H A Dtexcompress_fxt1.c72 srcWidth, srcHeight, srcDepth,
H A Dtexcompress_s3tc.c74 srcWidth, srcHeight, srcDepth,
130 srcWidth, srcHeight, srcDepth,
186 srcWidth, srcHeight, srcDepth,
241 srcWidth, srcHeight, srcDepth,
H A Dtexcompress_rgtc.c102 srcWidth, srcHeight, srcDepth,
155 srcWidth, srcHeight, srcDepth,
214 srcWidth, srcHeight, srcDepth,
279 srcWidth, srcHeight, srcDepth,
H A Dmipmap.c1564 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1571 const GLint srcDepthNB = srcDepth - 2 * border;
1585 srcImageOffset = (srcDepth == dstDepth) ? 0 : 1;
1600 srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth);
1646 srcWidth, srcHeight, srcPtr[srcDepth - 1], srcRowStride,
1650 if (srcDepth == dstDepth) {
1727 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1755 srcWidth, srcHeight, srcDepth,
1793 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1812 if ((srcDepth
1563 make_3d_mipmap(GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcPtr,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstPtr,GLint dstRowStride) argument
1724 _mesa_generate_mipmap_level(GLenum target,GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcData,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstData,GLint dstRowStride) argument
1792 _mesa_next_mipmap_level_size(GLenum target,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLint * dstWidth,GLint * dstHeight,GLint * dstDepth) argument
1966 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_uncompressed
2153 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_compressed
[all...]
H A Dpack.c1553 int srcWidth, int srcHeight, int srcDepth,
1568 rgba = malloc(4 * count * srcDepth * sizeof(GLfloat));
1577 for (img = 0; img < srcDepth; img++) {
1608 int srcWidth, int srcHeight, int srcDepth,
1619 srcWidth, srcHeight, srcDepth,
1622 count = srcWidth * srcHeight * srcDepth;
1551 _mesa_unpack_color_index_to_rgba_float(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument
1606 _mesa_unpack_color_index_to_rgba_ubyte(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/common/
H A Dmeta_generate_mipmap.c276 GLsizei srcWidth, srcHeight, srcDepth; local in function:_mesa_meta_GenerateMipmap
286 srcDepth = srcImage->Height;
289 srcDepth = srcImage->Depth;
295 dstDepth = target == GL_TEXTURE_3D ? minify(srcDepth, 1) : srcDepth;
299 dstDepth == srcDepth) {
332 srcWidth, srcHeight, srcDepth,
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/common/
H A Dmeta_generate_mipmap.c275 GLsizei srcWidth, srcHeight, srcDepth; local in function:_mesa_meta_GenerateMipmap
285 srcDepth = srcImage->Height;
288 srcDepth = srcImage->Depth;
294 dstDepth = target == GL_TEXTURE_3D ? minify(srcDepth, 1) : srcDepth;
298 dstDepth == srcDepth) {
331 srcWidth, srcHeight, srcDepth,

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