| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | copyimage.h | 43 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 50 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
|
| H A D | mipmap.h | 43 GLint srcWidth, GLint srcHeight, GLint srcDepth, 61 GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
| H A D | copyimage.c | 540 int srcWidth, int srcHeight, int srcDepth) 543 for (int i = 0; i < srcDepth; ++i) { 579 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) 594 dstLevel, srcWidth, srcHeight, srcDepth); 602 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) 622 srcWidth, srcHeight, srcDepth); 630 if (!prepare_target_err(ctx, srcName, srcTarget, srcLevel, srcZ, srcDepth, 636 if (!prepare_target_err(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth, 697 dstDepth = srcDepth; 700 srcX, srcY, srcZ, srcWidth, srcHeight, srcDepth, 533 copy_image_subdata(struct gl_context * ctx,struct gl_texture_image * srcTexImage,struct gl_renderbuffer * srcRenderbuffer,int srcX,int srcY,int srcZ,int srcLevel,struct gl_texture_image * dstTexImage,struct gl_renderbuffer * dstRenderbuffer,int dstX,int dstY,int dstZ,int dstLevel,int srcWidth,int srcHeight,int srcDepth) argument 575 _mesa_CopyImageSubData_no_error(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument 598 _mesa_CopyImageSubData(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument [all...] |
| H A D | texstore.c | 104 GLint srcWidth, GLint srcHeight, GLint srcDepth, 122 for (img = 0; img < srcDepth; img++) { 131 for (img = 0; img < srcDepth; img++) { 166 for (img = 0; img < srcDepth; img++) { 196 for (img = 0; img < srcDepth; img++) { 226 for (img = 0; img < srcDepth; img++) { 260 for (img = 0; img < srcDepth; img++) { 300 srcWidth, srcHeight, srcDepth, srcFormat, srcType, 310 for (img = 0; img < srcDepth; img++) { 350 for (img = 0; img < srcDepth; im 99 _mesa_memcpy_texture(struct gl_context * ctx,GLuint dimensions,mesa_format dstFormat,GLint dstRowStride,GLubyte ** dstSlices,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLenum srcFormat,GLenum srcType,const GLvoid * srcAddr,const struct gl_pixelstore_attrib * srcPacking) argument [all...] |
| H A D | texstore.h | 67 GLint srcWidth, GLint srcHeight, GLint srcDepth, \ 82 UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \ 101 GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
| H A D | pack.h | 103 int srcWidth, int srcHeight, int srcDepth, 110 int srcWidth, int srcHeight, int srcDepth,
|
| H A D | texcompress_bptc.c | 148 srcWidth, srcHeight, srcDepth, 193 srcWidth, srcHeight, srcDepth, 223 srcWidth, srcHeight, srcDepth, 236 srcWidth, srcHeight, srcDepth,
|
| H A D | texcompress_s3tc.c | 74 srcWidth, srcHeight, srcDepth, 127 srcWidth, srcHeight, srcDepth, 180 srcWidth, srcHeight, srcDepth, 232 srcWidth, srcHeight, srcDepth,
|
| H A D | texcompress_rgtc.c | 101 srcWidth, srcHeight, srcDepth, 154 srcWidth, srcHeight, srcDepth, 215 srcWidth, srcHeight, srcDepth, 280 srcWidth, srcHeight, srcDepth,
|
| H A D | mipmap.c | 1564 GLint srcWidth, GLint srcHeight, GLint srcDepth, 1571 const GLint srcDepthNB = srcDepth - 2 * border; 1585 srcImageOffset = (srcDepth == dstDepth) ? 0 : 1; 1600 srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth); 1646 srcWidth, srcHeight, srcPtr[srcDepth - 1], srcRowStride, 1650 if (srcDepth == dstDepth) { 1727 GLint srcWidth, GLint srcHeight, GLint srcDepth, 1755 srcWidth, srcHeight, srcDepth, 1793 GLint srcWidth, GLint srcHeight, GLint srcDepth, 1812 if ((srcDepth 1563 make_3d_mipmap(GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcPtr,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstPtr,GLint dstRowStride) argument 1724 _mesa_generate_mipmap_level(GLenum target,GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcData,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstData,GLint dstRowStride) argument 1792 _mesa_next_mipmap_level_size(GLenum target,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLint * dstWidth,GLint * dstHeight,GLint * dstDepth) argument 1961 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_uncompressed 2148 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_compressed [all...] |
| H A D | pack.c | 1552 int srcWidth, int srcHeight, int srcDepth, 1567 rgba = malloc(4 * count * srcDepth * sizeof(GLfloat)); 1576 for (img = 0; img < srcDepth; img++) { 1607 int srcWidth, int srcHeight, int srcDepth, 1618 srcWidth, srcHeight, srcDepth, 1621 count = srcWidth * srcHeight * srcDepth; 1550 _mesa_unpack_color_index_to_rgba_float(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument 1605 _mesa_unpack_color_index_to_rgba_ubyte(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument
|
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | mipmap.h | 43 GLint srcWidth, GLint srcHeight, GLint srcDepth, 61 GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
| H A D | copyimage.h | 43 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 50 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 57 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 64 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
|
| H A D | copyimage.c | 545 int srcWidth, int srcHeight, int srcDepth) 548 for (int i = 0; i < srcDepth; ++i) { 584 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) 599 dstLevel, srcWidth, srcHeight, srcDepth); 607 GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) 627 srcWidth, srcHeight, srcDepth); 635 if (!prepare_target_err(ctx, srcName, srcTarget, srcLevel, srcZ, srcDepth, 641 if (!prepare_target_err(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth, 702 dstDepth = srcDepth; 705 srcX, srcY, srcZ, srcWidth, srcHeight, srcDepth, 538 copy_image_subdata(struct gl_context * ctx,struct gl_texture_image * srcTexImage,struct gl_renderbuffer * srcRenderbuffer,int srcX,int srcY,int srcZ,int srcLevel,struct gl_texture_image * dstTexImage,struct gl_renderbuffer * dstRenderbuffer,int dstX,int dstY,int dstZ,int dstLevel,int srcWidth,int srcHeight,int srcDepth) argument 580 _mesa_CopyImageSubData_no_error(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument 603 _mesa_CopyImageSubData(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument 739 _mesa_CopyImageSubDataNV_no_error(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument 762 _mesa_CopyImageSubDataNV(GLuint srcName,GLenum srcTarget,GLint srcLevel,GLint srcX,GLint srcY,GLint srcZ,GLuint dstName,GLenum dstTarget,GLint dstLevel,GLint dstX,GLint dstY,GLint dstZ,GLsizei srcWidth,GLsizei srcHeight,GLsizei srcDepth) argument [all...] |
| H A D | texstore.c | 104 GLint srcWidth, GLint srcHeight, GLint srcDepth, 122 for (img = 0; img < srcDepth; img++) { 131 for (img = 0; img < srcDepth; img++) { 166 for (img = 0; img < srcDepth; img++) { 196 for (img = 0; img < srcDepth; img++) { 226 for (img = 0; img < srcDepth; img++) { 260 for (img = 0; img < srcDepth; img++) { 298 srcWidth, srcHeight, srcDepth, srcFormat, srcType, 308 for (img = 0; img < srcDepth; img++) { 348 for (img = 0; img < srcDepth; im 99 _mesa_memcpy_texture(struct gl_context * ctx,GLuint dimensions,mesa_format dstFormat,GLint dstRowStride,GLubyte ** dstSlices,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLenum srcFormat,GLenum srcType,const GLvoid * srcAddr,const struct gl_pixelstore_attrib * srcPacking) argument [all...] |
| H A D | texstore.h | 67 GLint srcWidth, GLint srcHeight, GLint srcDepth, \ 82 UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \ 101 GLint srcWidth, GLint srcHeight, GLint srcDepth,
|
| H A D | pack.h | 103 int srcWidth, int srcHeight, int srcDepth, 110 int srcWidth, int srcHeight, int srcDepth,
|
| H A D | texcompress_bptc.c | 151 srcWidth, srcHeight, srcDepth, 196 srcWidth, srcHeight, srcDepth, 226 srcWidth, srcHeight, srcDepth, 239 srcWidth, srcHeight, srcDepth,
|
| H A D | texcompress_fxt1.c | 72 srcWidth, srcHeight, srcDepth,
|
| H A D | texcompress_s3tc.c | 74 srcWidth, srcHeight, srcDepth, 130 srcWidth, srcHeight, srcDepth, 186 srcWidth, srcHeight, srcDepth, 241 srcWidth, srcHeight, srcDepth,
|
| H A D | texcompress_rgtc.c | 102 srcWidth, srcHeight, srcDepth, 155 srcWidth, srcHeight, srcDepth, 214 srcWidth, srcHeight, srcDepth, 279 srcWidth, srcHeight, srcDepth,
|
| H A D | mipmap.c | 1564 GLint srcWidth, GLint srcHeight, GLint srcDepth, 1571 const GLint srcDepthNB = srcDepth - 2 * border; 1585 srcImageOffset = (srcDepth == dstDepth) ? 0 : 1; 1600 srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth); 1646 srcWidth, srcHeight, srcPtr[srcDepth - 1], srcRowStride, 1650 if (srcDepth == dstDepth) { 1727 GLint srcWidth, GLint srcHeight, GLint srcDepth, 1755 srcWidth, srcHeight, srcDepth, 1793 GLint srcWidth, GLint srcHeight, GLint srcDepth, 1812 if ((srcDepth 1563 make_3d_mipmap(GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcPtr,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstPtr,GLint dstRowStride) argument 1724 _mesa_generate_mipmap_level(GLenum target,GLenum datatype,GLuint comps,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,const GLubyte ** srcData,GLint srcRowStride,GLint dstWidth,GLint dstHeight,GLint dstDepth,GLubyte ** dstData,GLint dstRowStride) argument 1792 _mesa_next_mipmap_level_size(GLenum target,GLint border,GLint srcWidth,GLint srcHeight,GLint srcDepth,GLint * dstWidth,GLint * dstHeight,GLint * dstDepth) argument 1966 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_uncompressed 2153 GLint srcWidth, srcHeight, srcDepth; local in function:generate_mipmap_compressed [all...] |
| H A D | pack.c | 1553 int srcWidth, int srcHeight, int srcDepth, 1568 rgba = malloc(4 * count * srcDepth * sizeof(GLfloat)); 1577 for (img = 0; img < srcDepth; img++) { 1608 int srcWidth, int srcHeight, int srcDepth, 1619 srcWidth, srcHeight, srcDepth, 1622 count = srcWidth * srcHeight * srcDepth; 1551 _mesa_unpack_color_index_to_rgba_float(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument 1606 _mesa_unpack_color_index_to_rgba_ubyte(struct gl_context * ctx,GLuint dims,const void * src,GLenum srcFormat,GLenum srcType,int srcWidth,int srcHeight,int srcDepth,const struct gl_pixelstore_attrib * srcPacking,GLbitfield transferOps) argument
|
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/common/ |
| H A D | meta_generate_mipmap.c | 276 GLsizei srcWidth, srcHeight, srcDepth; local in function:_mesa_meta_GenerateMipmap 286 srcDepth = srcImage->Height; 289 srcDepth = srcImage->Depth; 295 dstDepth = target == GL_TEXTURE_3D ? minify(srcDepth, 1) : srcDepth; 299 dstDepth == srcDepth) { 332 srcWidth, srcHeight, srcDepth,
|
| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/common/ |
| H A D | meta_generate_mipmap.c | 275 GLsizei srcWidth, srcHeight, srcDepth; local in function:_mesa_meta_GenerateMipmap 285 srcDepth = srcImage->Height; 288 srcDepth = srcImage->Depth; 294 dstDepth = target == GL_TEXTURE_3D ? minify(srcDepth, 1) : srcDepth; 298 dstDepth == srcDepth) { 331 srcWidth, srcHeight, srcDepth,
|