Searched refs:stack_max (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/intel/vulkan/
H A Danv_pipeline.c2612 uint32_t *stack_max)
2631 stack_max[MESA_SHADER_RAYGEN] +
2633 MAX4(stack_max[MESA_SHADER_CLOSEST_HIT],
2634 stack_max[MESA_SHADER_MISS],
2635 stack_max[MESA_SHADER_INTERSECTION],
2636 stack_max[MESA_SHADER_ANY_HIT]) +
2638 MAX2(stack_max[MESA_SHADER_CLOSEST_HIT],
2639 stack_max[MESA_SHADER_MISS]) +
2640 2 * stack_max[MESA_SHADER_CALLABLE];
2739 uint32_t *stack_max)
2610 anv_pipeline_compute_ray_tracing_stacks(struct anv_ray_tracing_pipeline * pipeline,const VkRayTracingPipelineCreateInfoKHR * info,uint32_t * stack_max) argument
2735 anv_pipeline_load_cached_shaders(struct anv_ray_tracing_pipeline * pipeline,struct anv_pipeline_cache * cache,const VkRayTracingPipelineCreateInfoKHR * info,struct anv_pipeline_stage * stages,uint32_t * stack_max) argument
2800 uint32_t stack_max[MESA_VULKAN_SHADER_STAGES] = {}; local in function:anv_pipeline_compile_ray_tracing
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