Searched refs:statevar (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dbuiltin_variables.cpp225 #define MATRIX(name, statevar) \
227 { NULL, { statevar, 0, 0, 0}, SWIZZLE_XYZW }, \
228 { NULL, { statevar, 0, 1, 1}, SWIZZLE_XYZW }, \
229 { NULL, { statevar, 0, 2, 2}, SWIZZLE_XYZW }, \
230 { NULL, { statevar, 0, 3, 3}, SWIZZLE_XYZW }, \
667 const struct gl_builtin_uniform_desc* const statevar = local in function:__anon505b80a70110::builtin_variable_generator::add_uniform
669 assert(statevar != NULL);
674 uni->allocate_state_slots(array_count * statevar->num_elements);
677 for (unsigned j = 0; j < statevar->num_elements; j++) {
679 &statevar
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dbuiltin_variables.cpp195 #define MATRIX(name, statevar, modifier) \
197 { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
198 { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \
199 { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \
200 { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \
568 const struct gl_builtin_uniform_desc* const statevar = local in function:__anonc328bf340110::builtin_variable_generator::add_uniform
570 assert(statevar != NULL);
575 uni->allocate_state_slots(array_count * statevar->num_elements);
578 for (unsigned j = 0; j < statevar->num_elements; j++) {
580 &statevar
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D21.0.0.rst2111 - mesa: rework matrix statevar enums to remove excessive branching in fetch_state

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