Searched refs:tObj (Results 1 - 25 of 30) sorted by relevance

12

/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_texfilter.h38 const struct gl_texture_object *tObj,
H A Ds_texfilter.c613 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
616 return tObj->BaseLevel;
617 else if (lambda > tObj->_MaxLambda)
618 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda);
620 return (GLint) (tObj->BaseLevel + lambda);
628 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
634 else if (lambda > tObj->_MaxLambda + 0.4999F)
635 l = tObj->_MaxLambda + 0.4999F;
638 level = (GLint) (tObj
835 is_depth_texture(const struct gl_texture_object * tObj) argument
917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1002 sample_nearest_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1019 sample_linear_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1036 sample_lambda_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1362 sample_nearest_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1379 sample_linear_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1414 opt_sample_rgb_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1459 opt_sample_rgba_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1497 sample_lambda_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1646 sample_2d_ewa(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
1773 sample_2d_footprint(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
1836 texture_unit_index(const struct gl_context * ctx,const struct gl_texture_object * tObj) argument
1864 sample_lambda_2d_aniso(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda_iso[],GLfloat rgba[][4]) argument
2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2230 sample_nearest_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2247 sample_linear_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2264 sample_lambda_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2420 sample_nearest_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2444 sample_linear_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2599 sample_lambda_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2676 sample_nearest_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2711 sample_linear_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2778 sample_lambda_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3018 sample_nearest_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3036 sample_linear_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3053 sample_lambda_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3309 sample_nearest_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3326 sample_linear_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3343 sample_lambda_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3517 choose_depth_texture_level(const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLfloat lambda) argument
3542 sample_depth_texture(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat texel[][4]) argument
3686 null_sample_func(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
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H A Ds_context.h56 const struct gl_texture_object *tObj,
H A Ds_context.c473 struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current; local in function:_swrast_update_texture_samplers
474 /* Note: If tObj is NULL, the sample function will be a simple
479 _swrast_choose_texture_sample_func(ctx, tObj,
/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_texfilter.h38 const struct gl_texture_object *tObj,
H A Ds_texfilter.c613 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
616 return tObj->Attrib.BaseLevel;
617 else if (lambda > tObj->_MaxLambda)
618 return (GLint) (tObj->Attrib.BaseLevel + tObj->_MaxLambda);
620 return (GLint) (tObj->Attrib.BaseLevel + lambda);
628 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
634 else if (lambda > tObj->_MaxLambda + 0.4999F)
635 l = tObj->_MaxLambda + 0.4999F;
638 level = (GLint) (tObj
835 is_depth_texture(const struct gl_texture_object * tObj) argument
917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1002 sample_nearest_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1019 sample_linear_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1036 sample_lambda_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1362 sample_nearest_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1379 sample_linear_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1414 opt_sample_rgb_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1459 opt_sample_rgba_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1497 sample_lambda_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1646 sample_2d_ewa(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
1773 sample_2d_footprint(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
1836 texture_unit_index(const struct gl_context * ctx,const struct gl_texture_object * tObj) argument
1864 sample_lambda_2d_aniso(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda_iso[],GLfloat rgba[][4]) argument
2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2230 sample_nearest_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2247 sample_linear_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2264 sample_lambda_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2420 sample_nearest_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2444 sample_linear_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2599 sample_lambda_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2676 sample_nearest_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2711 sample_linear_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2778 sample_lambda_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3018 sample_nearest_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3036 sample_linear_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3053 sample_lambda_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3309 sample_nearest_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3326 sample_linear_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3343 sample_lambda_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3517 choose_depth_texture_level(const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLfloat lambda) argument
3542 sample_depth_texture(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat texel[][4]) argument
3686 null_sample_func(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
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H A Ds_context.h57 const struct gl_texture_object *tObj,
H A Ds_context.c473 struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current; local in function:_swrast_update_texture_samplers
474 /* Note: If tObj is NULL, the sample function will be a simple
479 _swrast_choose_texture_sample_func(ctx, tObj,
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i915/
H A Dintel_tex_validate.c24 struct gl_texture_object *tObj = &intelObj->base; local in function:intel_update_max_level
29 maxlevel = tObj->BaseLevel;
31 maxlevel = tObj->_MaxLevel;
46 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local in function:intel_finalize_mipmap_tree
47 struct intel_texture_object *intelObj = intel_texture_object(tObj);
55 if (tObj->Target == GL_TEXTURE_BUFFER)
65 if (intelObj->mt && intelObj->mt->first_level != tObj->BaseLevel)
71 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
76 * For pre-gen4, we have to match first_level == tObj
[all...]
H A Di915_texstate.c145 struct gl_texture_object *tObj = tUnit->_Current; local in function:i915_update_tex_unit
146 struct intel_texture_object *intelObj = intel_texture_object(tObj);
169 firstImage = tObj->Image[0][tObj->BaseLevel];
176 tObj->DepthMode);
192 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
270 tObj->Target != GL_TEXTURE_3D) {
271 if (tObj->Target == GL_TEXTURE_1D)
298 if (tObj
[all...]
H A Di830_texstate.c120 struct gl_texture_object *tObj = tUnit->_Current; local in function:i830_update_tex_unit
121 struct intel_texture_object *intelObj = intel_texture_object(tObj);
144 firstImage = tObj->Image[0][tObj->BaseLevel];
146 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0,
177 if (tObj->Target == GL_TEXTURE_CUBE_MAP)
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
290 if (tObj->Target == GL_TEXTURE_3D)
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i915/
H A Dintel_tex_validate.c24 struct gl_texture_object *tObj = &intelObj->base; local in function:intel_update_max_level
29 maxlevel = tObj->Attrib.BaseLevel;
31 maxlevel = tObj->_MaxLevel;
46 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local in function:intel_finalize_mipmap_tree
47 struct intel_texture_object *intelObj = intel_texture_object(tObj);
55 if (tObj->Target == GL_TEXTURE_BUFFER)
65 if (intelObj->mt && intelObj->mt->first_level != tObj->Attrib.BaseLevel)
71 firstImage = intel_texture_image(tObj->Image[0][tObj->Attrib.BaseLevel]);
76 * For pre-gen4, we have to match first_level == tObj
[all...]
H A Di915_texstate.c145 struct gl_texture_object *tObj = tUnit->_Current; local in function:i915_update_tex_unit
146 struct intel_texture_object *intelObj = intel_texture_object(tObj);
169 firstImage = tObj->Image[0][tObj->Attrib.BaseLevel];
176 tObj->Attrib.DepthMode);
192 maxlod = MIN2(sampler->Attrib.MaxLod, tObj->_MaxLevel - tObj->Attrib.BaseLevel);
270 tObj->Target != GL_TEXTURE_3D) {
271 if (tObj->Target == GL_TEXTURE_1D)
298 if (tObj
[all...]
H A Di830_texstate.c120 struct gl_texture_object *tObj = tUnit->_Current; local in function:i830_update_tex_unit
121 struct intel_texture_object *intelObj = intel_texture_object(tObj);
144 firstImage = tObj->Image[0][tObj->Attrib.BaseLevel];
146 intel_miptree_get_image_offset(intelObj->mt, tObj->Attrib.BaseLevel, 0,
177 if (tObj->Target == GL_TEXTURE_CUBE_MAP)
265 maxlod = MIN2(sampler->Attrib.MaxLod, tObj->_MaxLevel - tObj->Attrib.BaseLevel);
290 if (tObj->Target == GL_TEXTURE_3D)
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
H A Dintel_tex_validate.c37 * Sets our driver-specific variant of tObj->_MaxLevel for later surface state
45 intel_update_max_level(struct gl_texture_object *tObj, argument
48 struct intel_texture_object *intelObj = intel_texture_object(tObj);
50 if (!tObj->_MipmapComplete ||
51 (tObj->_RenderToTexture &&
54 intelObj->_MaxLevel = tObj->BaseLevel;
56 intelObj->_MaxLevel = tObj->_MaxLevel;
68 struct gl_texture_object *tObj)
70 struct intel_texture_object *intelObj = intel_texture_object(tObj);
77 if (tObj
67 intel_finalize_mipmap_tree(struct brw_context * brw,struct gl_texture_object * tObj) argument
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H A Dbrw_wm_surface_state.c692 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local in function:brw_update_buffer_texture_surface
694 intel_buffer_object(tObj->BufferObject);
695 const unsigned size = buffer_texture_range_size(brw, tObj);
697 mesa_format format = tObj->_BufferObjectFormat;
702 bo = intel_bufferobj_buffer(brw, intel_obj, tObj->BufferOffset, size,
711 tObj->BufferOffset,
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
H A Dbrw_tex_validate.c37 * Sets our driver-specific variant of tObj->_MaxLevel for later surface state
45 brw_update_max_level(struct gl_texture_object *tObj, argument
48 struct brw_texture_object *brw_obj = brw_texture_object(tObj);
50 if (!tObj->_MipmapComplete ||
51 (tObj->_RenderToTexture &&
54 brw_obj->_MaxLevel = tObj->Attrib.BaseLevel;
56 brw_obj->_MaxLevel = tObj->_MaxLevel;
68 struct gl_texture_object *tObj)
70 struct brw_texture_object *brw_obj = brw_texture_object(tObj);
77 if (tObj
67 brw_finalize_mipmap_tree(struct brw_context * brw,struct gl_texture_object * tObj) argument
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H A Dbrw_wm_surface_state.c694 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local in function:brw_update_buffer_texture_surface
696 brw_buffer_object(tObj->BufferObject);
697 const unsigned size = buffer_texture_range_size(brw, tObj);
699 mesa_format format = tObj->_BufferObjectFormat;
703 if (tObj->BufferObject == NULL) {
709 bo = brw_bufferobj_buffer(brw, intel_obj, tObj->BufferOffset, size,
718 tObj->BufferOffset,
/xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
H A Dst_cb_texture.h51 struct gl_texture_object *tObj,
H A Dst_cb_texture.c2584 struct gl_texture_object *tObj,
2588 struct st_texture_object *stObj = st_texture_object(tObj);
2596 if (tObj->Immutable)
2599 if (tObj->_MipmapComplete)
2601 else if (tObj->_BaseComplete)
2582 st_finalize_texture(struct gl_context * ctx,struct pipe_context * pipe,struct gl_texture_object * tObj,GLuint cubeMapFace) argument
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_cb_texture.h51 struct gl_texture_object *tObj,
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.c238 * @param[in] tObj texture object whose LOD values to calculate
242 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument
248 switch (tObj->Target) {
256 minLod = maxLod = tObj->BaseLevel;
258 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
259 minLod = MAX2(minLod, tObj->BaseLevel);
260 minLod = MIN2(minLod, tObj->MaxLevel);
261 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
262 maxLod = MIN2(maxLod, tObj->MaxLevel);
263 maxLod = MIN2(maxLod, tObj
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/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.c239 * @param[in] tObj texture object whose LOD values to calculate
243 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument
249 switch (tObj->Target) {
257 minLod = maxLod = tObj->Attrib.BaseLevel;
259 minLod = tObj->Attrib.BaseLevel + (GLint)(samp->Attrib.MinLod);
260 minLod = MAX2(minLod, tObj->Attrib.BaseLevel);
261 minLod = MIN2(minLod, tObj->Attrib.MaxLevel);
262 maxLod = tObj->Attrib.BaseLevel + (GLint)(samp->Attrib.MaxLod + 0.5);
263 maxLod = MIN2(maxLod, tObj->Attrib.MaxLevel);
264 maxLod = MIN2(maxLod, tObj
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/r200/
H A Dr200_tex.c64 struct gl_texture_object *tObj = &t->base; local in function:r200SetTexWrap
108 if (tObj->Target != GL_TEXTURE_1D) {
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/r200/
H A Dr200_tex.c65 struct gl_texture_object *tObj = &t->base; local in function:r200SetTexWrap
109 if (tObj->Target != GL_TEXTURE_1D) {

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