Searched refs:tex_coords (Results 1 - 9 of 9) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dtexleak.c36 static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; local in function:DrawObject
46 glTexCoord2f(tex_coords[j], tex_coords[j+1]);
H A Dafsmultiarb.c78 static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; local in function:DrawObject
95 tex_coords[j], tex_coords[j+1]);
102 glMultiTexCoord2fvARB(GL_TEXTURE0_ARB + i, & tex_coords[j]);
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dmultiarb.c75 static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; local in function:DrawObject
89 tex_coords[j], tex_coords[j+1]);
H A Dcubemap.c107 static const GLfloat tex_coords[] = { variable in typeref:typename:const GLfloat[]
186 glTexCoordPointer( 3, GL_FLOAT, 0, tex_coords );
202 glTexCoord3fv( & tex_coords[ i * 3 ] );
/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_atifragshader.c270 GLfloat tex_coords[4] = { 0 }; local in function:handle_sample_op
274 COPY_4V(tex_coords,
279 COPY_4V(tex_coords, machine->PrevPassRegisters[coord_source]);
281 apply_swizzle(tex_coords, swizzle);
282 fetch_texel(ctx, tex_coords, 0.0F, idx, machine->Registers[idx]);
/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_atifragshader.c270 GLfloat tex_coords[4] = { 0 }; local in function:handle_sample_op
274 COPY_4V(tex_coords,
279 COPY_4V(tex_coords, machine->PrevPassRegisters[coord_source]);
281 apply_swizzle(tex_coords, swizzle);
282 fetch_texel(ctx, tex_coords, 0.0F, idx, machine->Registers[idx]);
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/common/
H A Dmeta_blit.c361 const char *tex_coords = "texCoords"; local in function:setup_glsl_msaa_blit_shader
369 tex_coords = "interpolateAtOffset(texCoords, vec2(0.0))";
415 tex_coords,
428 const char *tex_coords; local in function:setup_glsl_msaa_blit_shader
444 tex_coords = "interpolateAtOffset(texCoords, vec2(0.0))";
446 tex_coords = "texCoords";
453 texcoord_type, tex_coords);
/xsrc/external/mit/mesa-demos/dist/src/egl/opengl/
H A Dxeglgears.c582 static const GLint tex_coords[8] = { 0, 0, 1, 0, 0, 1, 1, 1 }; local in function:texture_gears
598 glTexCoordPointer(2, GL_INT, 0, tex_coords);
/xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/
H A Dv3dv_meta_copy.c3927 float tex_coords[5] = { local in function:blit_shader
4160 tex_coords[4] =
4169 &tex_coords);

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