Searched refs:texcoord (Results 1 - 25 of 92) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/
H A Dnir_lower_bitmap.c58 nir_variable *texcoord = NULL; local in function:get_texcoord
63 texcoord = var;
69 if (texcoord == NULL) {
70 texcoord = nir_variable_create(shader,
74 texcoord->data.location = VARYING_SLOT_TEX0;
77 return texcoord;
84 nir_ssa_def *texcoord; local in function:lower_bitmap
89 texcoord = nir_load_var(b, get_texcoord(shader));
113 nir_src_for_ssa(nir_channels(b, texcoord,
H A Dnir_lower_drawpixels.c38 nir_variable *texcoord, *scale, *bias, *tex, *pixelmap; member in struct:__anona09d62af0108
44 if (state->texcoord == NULL) {
45 nir_variable *texcoord = NULL; local in function:get_texcoord
50 texcoord = var;
56 if (texcoord == NULL) {
57 texcoord = nir_variable_create(state->shader,
61 texcoord->data.location = VARYING_SLOT_TEX0;
64 state->texcoord = texcoord;
66 return nir_load_var(&state->b, state->texcoord);
118 nir_ssa_def *texcoord; local in function:lower_color
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/
H A Dt_vb_texmat.c48 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texmat_stage_data
70 (void) TransformRaw( &store->texcoord[i],
74 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
97 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
110 if (store->texcoord[i].data)
111 _mesa_vector4f_free( &store->texcoord[i] );
H A Dt_vb_texgen.c75 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texgen_stage_data
171 * (f). This allows us to pass in either a texcoord vector4f, or a
256 GLvector4f *out = &store->texcoord[unit];
278 GLvector4f *out = &store->texcoord[unit];
280 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->start; local in function:texgen_normal_map_nv
286 texcoord[i][0] = norm[0];
287 texcoord[i][1] = norm[1];
288 texcoord[i][2] = norm[2];
306 GLvector4f *out = &store->texcoord[unit];
307 GLfloat (*texcoord)[ local in function:texgen_sphere_map
348 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->data; local in function:texgen
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/xsrc/external/mit/MesaLib/dist/src/mesa/tnl/
H A Dt_vb_texmat.c48 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texmat_stage_data
70 (void) TransformRaw( &store->texcoord[i],
74 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
97 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
110 if (store->texcoord[i].data)
111 _mesa_vector4f_free( &store->texcoord[i] );
H A Dt_vb_texgen.c75 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texgen_stage_data
171 * (f). This allows us to pass in either a texcoord vector4f, or a
256 GLvector4f *out = &store->texcoord[unit];
278 GLvector4f *out = &store->texcoord[unit];
280 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->start; local in function:texgen_normal_map_nv
286 texcoord[i][0] = norm[0];
287 texcoord[i][1] = norm[1];
288 texcoord[i][2] = norm[2];
306 GLvector4f *out = &store->texcoord[unit];
307 GLfloat (*texcoord)[ local in function:texgen_sphere_map
348 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->data; local in function:texgen
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/xsrc/external/mit/MesaLib/dist/src/compiler/nir/
H A Dnir_lower_bitmap.c58 nir_variable *texcoord = local in function:get_texcoord
62 if (texcoord == NULL) {
63 texcoord = nir_variable_create(shader,
67 texcoord->data.location = VARYING_SLOT_TEX0;
70 return texcoord;
77 nir_ssa_def *texcoord; local in function:lower_bitmap
81 texcoord = nir_load_var(b, get_texcoord(shader));
105 nir_src_for_ssa(nir_channels(b, texcoord,
H A Dnir_lower_drawpixels.c38 nir_variable *texcoord, *texcoord_const, *scale, *bias, *tex, *pixelmap; member in struct:__anon2dd024220108
44 if (state->texcoord == NULL) {
45 nir_variable *texcoord = NULL; local in function:get_texcoord
50 texcoord = var;
56 if (texcoord == NULL) {
57 texcoord = nir_variable_create(state->shader,
61 texcoord->data.location = VARYING_SLOT_TEX0;
64 state->texcoord = texcoord;
66 return nir_load_var(&state->b, state->texcoord);
119 nir_ssa_def *texcoord; local in function:lower_color
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/program/
H A Dprog_execute.h34 typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
37 typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
H A Dprog_execute.c296 const GLfloat texcoord[4], GLfloat lodBias,
308 machine->FetchTexelDeriv(ctx, texcoord,
314 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color);
1069 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program
1070 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
1072 /* For TEX, texcoord.Q should not be used and its value should not
1075 * which is effectively what happens when the texcoord swizzle
1078 texcoord[3] = 1.0f;
1080 fetch_texel(ctx, machine, inst, texcoord, 0.0, color);
1086 texcoord[
293 fetch_texel(struct gl_context * ctx,const struct gl_program_machine * machine,const struct prog_instruction * inst,const GLfloat texcoord[4],GLfloat lodBias,GLfloat color[4]) argument
1094 GLfloat texcoord[4], color[4], lodBias; local in function:_mesa_execute_program
1121 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; local in function:_mesa_execute_program
1134 GLfloat texcoord[4], color[4], lod; local in function:_mesa_execute_program
1150 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/program/
H A Dprog_execute.h34 typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
37 typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
H A Dprog_execute.c296 const GLfloat texcoord[4], GLfloat lodBias,
308 machine->FetchTexelDeriv(ctx, texcoord,
314 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color);
1069 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program
1070 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
1072 /* For TEX, texcoord.Q should not be used and its value should not
1075 * which is effectively what happens when the texcoord swizzle
1078 texcoord[3] = 1.0f;
1080 fetch_texel(ctx, machine, inst, texcoord, 0.0, color);
1086 texcoord[
293 fetch_texel(struct gl_context * ctx,const struct gl_program_machine * machine,const struct prog_instruction * inst,const GLfloat texcoord[4],GLfloat lodBias,GLfloat color[4]) argument
1094 GLfloat texcoord[4], color[4], lodBias; local in function:_mesa_execute_program
1121 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; local in function:_mesa_execute_program
1134 GLfloat texcoord[4], color[4], lod; local in function:_mesa_execute_program
1150 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_texfilter.c154 * s = texcoord in [0,1]
508 const GLfloat texcoord[4],
518 *i = clamp_rect_coord_nearest(samp->WrapS, texcoord[0], width);
519 *j = clamp_rect_coord_nearest(samp->WrapT, texcoord[1], height);
523 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[0]);
528 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[0]);
529 *j = nearest_texel_location(samp->WrapT, img, height, texcoord[1]);
533 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[0]);
534 *j = tex_array_slice(texcoord[1], height);
538 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[
505 nearest_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i,GLint * j,GLint * k) argument
554 linear_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i0,GLint * i1,GLint * j0,GLint * j1,GLint * slice,GLfloat * wi,GLfloat * wj) argument
850 sample_1d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
875 sample_1d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1116 sample_2d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument
1150 sample_2d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument
1215 sample_2d_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument
1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1646 sample_2d_ewa(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
1773 sample_2d_footprint(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
2018 sample_3d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2051 sample_3d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2345 choose_cube_face(const struct gl_texture_object * texObj,const GLfloat texcoord[4],GLfloat newCoord[4]) argument
2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2823 sample_2d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2857 sample_2d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3142 sample_1d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
3173 sample_1d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
[all...]
H A Ds_fragprog.c80 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument
93 1, (const GLfloat (*)[4]) texcoord,
111 fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], argument
133 texcoord[0], texcoord[1], texcoord[3],
134 1.0F / texcoord[3]);
141 1, (const GLfloat (*)[4]) texcoord,
/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_texfilter.c154 * s = texcoord in [0,1]
508 const GLfloat texcoord[4],
518 *i = clamp_rect_coord_nearest(samp->Attrib.WrapS, texcoord[0], width);
519 *j = clamp_rect_coord_nearest(samp->Attrib.WrapT, texcoord[1], height);
523 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]);
528 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]);
529 *j = nearest_texel_location(samp->Attrib.WrapT, img, height, texcoord[1]);
533 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]);
534 *j = tex_array_slice(texcoord[1], height);
538 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[
505 nearest_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i,GLint * j,GLint * k) argument
554 linear_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i0,GLint * i1,GLint * j0,GLint * j1,GLint * slice,GLfloat * wi,GLfloat * wj) argument
850 sample_1d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
875 sample_1d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1116 sample_2d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[2],GLfloat rgba[]) argument
1150 sample_2d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[2],GLfloat rgba[]) argument
1215 sample_2d_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument
1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1646 sample_2d_ewa(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
1773 sample_2d_footprint(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument
2018 sample_3d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2051 sample_3d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2345 choose_cube_face(const struct gl_texture_object * texObj,const GLfloat texcoord[4],GLfloat newCoord[4]) argument
2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2823 sample_2d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2857 sample_2d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3142 sample_1d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
3173 sample_1d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument
3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
[all...]
H A Ds_fragprog.c80 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument
93 1, (const GLfloat (*)[4]) texcoord,
111 fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], argument
133 texcoord[0], texcoord[1], texcoord[3],
134 1.0F / texcoord[3]);
141 1, (const GLfloat (*)[4]) texcoord,
/xsrc/external/mit/glu/dist/src/libnurbs/interface/
H A Dglcurveval.h133 void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord);
140 void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data);
148 void texcoordCallBack(const GLfloat *texcoord, void* data);
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dfeedback.h54 const GLfloat texcoord[4] );
H A Drastpos.c281 * \param texcoord incoming texcoord and resulting texcoord
285 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4])
307 texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane);
310 texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane);
313 texcoord[0] = rx * mInv + 0.5F;
316 texcoord[0] = rx;
319 texcoord[0] = normal[0];
330 texcoord[
284 compute_texgen(struct gl_context * ctx,const GLfloat vObj[4],const GLfloat vEye[4],const GLfloat normal[3],GLuint unit,GLfloat texcoord[4]) argument
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dfeedback.h54 const GLfloat texcoord[4] );
H A Drastpos.c285 * \param texcoord incoming texcoord and resulting texcoord
289 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4])
311 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]);
314 texcoord[0] = DOT4(vEye, texUnit->EyePlane[GEN_S]);
317 texcoord[0] = rx * mInv + 0.5F;
320 texcoord[0] = rx;
323 texcoord[0] = normal[0];
334 texcoord[
288 compute_texgen(struct gl_context * ctx,const GLfloat vObj[4],const GLfloat vEye[4],const GLfloat normal[3],GLuint unit,GLfloat texcoord[4]) argument
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv30/
H A Dnv30_vertprog.c66 if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) {
69 memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord));
H A Dnv30_state.h87 uint16_t texcoord[10]; member in struct:nv30_vertprog
119 uint16_t texcoord[10]; member in struct:nv30_fragprog
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv30/
H A Dnv30_vertprog.c66 if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) {
69 memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord));
H A Dnv30_state.h87 uint16_t texcoord[10]; member in struct:nv30_vertprog
119 uint16_t texcoord[10]; member in struct:nv30_fragprog

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