| /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/ |
| H A D | nir_lower_bitmap.c | 58 nir_variable *texcoord = NULL; local in function:get_texcoord 63 texcoord = var; 69 if (texcoord == NULL) { 70 texcoord = nir_variable_create(shader, 74 texcoord->data.location = VARYING_SLOT_TEX0; 77 return texcoord; 84 nir_ssa_def *texcoord; local in function:lower_bitmap 89 texcoord = nir_load_var(b, get_texcoord(shader)); 113 nir_src_for_ssa(nir_channels(b, texcoord,
|
| H A D | nir_lower_drawpixels.c | 38 nir_variable *texcoord, *scale, *bias, *tex, *pixelmap; member in struct:__anona09d62af0108 44 if (state->texcoord == NULL) { 45 nir_variable *texcoord = NULL; local in function:get_texcoord 50 texcoord = var; 56 if (texcoord == NULL) { 57 texcoord = nir_variable_create(state->shader, 61 texcoord->data.location = VARYING_SLOT_TEX0; 64 state->texcoord = texcoord; 66 return nir_load_var(&state->b, state->texcoord); 118 nir_ssa_def *texcoord; local in function:lower_color [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/ |
| H A D | t_vb_texmat.c | 48 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texmat_stage_data 70 (void) TransformRaw( &store->texcoord[i], 74 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; 97 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); 110 if (store->texcoord[i].data) 111 _mesa_vector4f_free( &store->texcoord[i] );
|
| H A D | t_vb_texgen.c | 75 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texgen_stage_data 171 * (f). This allows us to pass in either a texcoord vector4f, or a 256 GLvector4f *out = &store->texcoord[unit]; 278 GLvector4f *out = &store->texcoord[unit]; 280 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->start; local in function:texgen_normal_map_nv 286 texcoord[i][0] = norm[0]; 287 texcoord[i][1] = norm[1]; 288 texcoord[i][2] = norm[2]; 306 GLvector4f *out = &store->texcoord[unit]; 307 GLfloat (*texcoord)[ local in function:texgen_sphere_map 348 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->data; local in function:texgen [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/tnl/ |
| H A D | t_vb_texmat.c | 48 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texmat_stage_data 70 (void) TransformRaw( &store->texcoord[i], 74 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; 97 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); 110 if (store->texcoord[i].data) 111 _mesa_vector4f_free( &store->texcoord[i] );
|
| H A D | t_vb_texgen.c | 75 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texgen_stage_data 171 * (f). This allows us to pass in either a texcoord vector4f, or a 256 GLvector4f *out = &store->texcoord[unit]; 278 GLvector4f *out = &store->texcoord[unit]; 280 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->start; local in function:texgen_normal_map_nv 286 texcoord[i][0] = norm[0]; 287 texcoord[i][1] = norm[1]; 288 texcoord[i][2] = norm[2]; 306 GLvector4f *out = &store->texcoord[unit]; 307 GLfloat (*texcoord)[ local in function:texgen_sphere_map 348 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->data; local in function:texgen [all...] |
| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| H A D | nir_lower_bitmap.c | 58 nir_variable *texcoord = local in function:get_texcoord 62 if (texcoord == NULL) { 63 texcoord = nir_variable_create(shader, 67 texcoord->data.location = VARYING_SLOT_TEX0; 70 return texcoord; 77 nir_ssa_def *texcoord; local in function:lower_bitmap 81 texcoord = nir_load_var(b, get_texcoord(shader)); 105 nir_src_for_ssa(nir_channels(b, texcoord,
|
| H A D | nir_lower_drawpixels.c | 38 nir_variable *texcoord, *texcoord_const, *scale, *bias, *tex, *pixelmap; member in struct:__anon2dd024220108 44 if (state->texcoord == NULL) { 45 nir_variable *texcoord = NULL; local in function:get_texcoord 50 texcoord = var; 56 if (texcoord == NULL) { 57 texcoord = nir_variable_create(state->shader, 61 texcoord->data.location = VARYING_SLOT_TEX0; 64 state->texcoord = texcoord; 66 return nir_load_var(&state->b, state->texcoord); 119 nir_ssa_def *texcoord; local in function:lower_color [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/program/ |
| H A D | prog_execute.h | 34 typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4], 37 typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
|
| H A D | prog_execute.c | 296 const GLfloat texcoord[4], GLfloat lodBias, 308 machine->FetchTexelDeriv(ctx, texcoord, 314 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color); 1069 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program 1070 fetch_vector4(&inst->SrcReg[0], machine, texcoord); 1072 /* For TEX, texcoord.Q should not be used and its value should not 1075 * which is effectively what happens when the texcoord swizzle 1078 texcoord[3] = 1.0f; 1080 fetch_texel(ctx, machine, inst, texcoord, 0.0, color); 1086 texcoord[ 293 fetch_texel(struct gl_context * ctx,const struct gl_program_machine * machine,const struct prog_instruction * inst,const GLfloat texcoord[4],GLfloat lodBias,GLfloat color[4]) argument 1094 GLfloat texcoord[4], color[4], lodBias; local in function:_mesa_execute_program 1121 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; local in function:_mesa_execute_program 1134 GLfloat texcoord[4], color[4], lod; local in function:_mesa_execute_program 1150 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/program/ |
| H A D | prog_execute.h | 34 typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4], 37 typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
|
| H A D | prog_execute.c | 296 const GLfloat texcoord[4], GLfloat lodBias, 308 machine->FetchTexelDeriv(ctx, texcoord, 314 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color); 1069 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program 1070 fetch_vector4(&inst->SrcReg[0], machine, texcoord); 1072 /* For TEX, texcoord.Q should not be used and its value should not 1075 * which is effectively what happens when the texcoord swizzle 1078 texcoord[3] = 1.0f; 1080 fetch_texel(ctx, machine, inst, texcoord, 0.0, color); 1086 texcoord[ 293 fetch_texel(struct gl_context * ctx,const struct gl_program_machine * machine,const struct prog_instruction * inst,const GLfloat texcoord[4],GLfloat lodBias,GLfloat color[4]) argument 1094 GLfloat texcoord[4], color[4], lodBias; local in function:_mesa_execute_program 1121 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; local in function:_mesa_execute_program 1134 GLfloat texcoord[4], color[4], lod; local in function:_mesa_execute_program 1150 GLfloat texcoord[4], color[4]; local in function:_mesa_execute_program [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| H A D | s_texfilter.c | 154 * s = texcoord in [0,1] 508 const GLfloat texcoord[4], 518 *i = clamp_rect_coord_nearest(samp->WrapS, texcoord[0], width); 519 *j = clamp_rect_coord_nearest(samp->WrapT, texcoord[1], height); 523 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[0]); 528 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[0]); 529 *j = nearest_texel_location(samp->WrapT, img, height, texcoord[1]); 533 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[0]); 534 *j = tex_array_slice(texcoord[1], height); 538 *i = nearest_texel_location(samp->WrapS, img, width, texcoord[ 505 nearest_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i,GLint * j,GLint * k) argument 554 linear_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i0,GLint * i1,GLint * j0,GLint * j1,GLint * slice,GLfloat * wi,GLfloat * wj) argument 850 sample_1d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 875 sample_1d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1116 sample_2d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument 1150 sample_2d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument 1215 sample_2d_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument 1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1646 sample_2d_ewa(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument 1773 sample_2d_footprint(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument 2018 sample_3d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2051 sample_3d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2345 choose_cube_face(const struct gl_texture_object * texObj,const GLfloat texcoord[4],GLfloat newCoord[4]) argument 2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2823 sample_2d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2857 sample_2d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3142 sample_1d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 3173 sample_1d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument [all...] |
| H A D | s_fragprog.c | 80 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument 93 1, (const GLfloat (*)[4]) texcoord, 111 fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], argument 133 texcoord[0], texcoord[1], texcoord[3], 134 1.0F / texcoord[3]); 141 1, (const GLfloat (*)[4]) texcoord,
|
| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| H A D | s_texfilter.c | 154 * s = texcoord in [0,1] 508 const GLfloat texcoord[4], 518 *i = clamp_rect_coord_nearest(samp->Attrib.WrapS, texcoord[0], width); 519 *j = clamp_rect_coord_nearest(samp->Attrib.WrapT, texcoord[1], height); 523 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); 528 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); 529 *j = nearest_texel_location(samp->Attrib.WrapT, img, height, texcoord[1]); 533 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); 534 *j = tex_array_slice(texcoord[1], height); 538 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[ 505 nearest_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i,GLint * j,GLint * k) argument 554 linear_texcoord(const struct gl_sampler_object * samp,const struct gl_texture_object * texObj,GLuint level,const GLfloat texcoord[4],GLint * i0,GLint * i1,GLint * j0,GLint * j1,GLint * slice,GLfloat * wi,GLfloat * wj) argument 850 sample_1d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 875 sample_1d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1116 sample_2d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[2],GLfloat rgba[]) argument 1150 sample_2d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[2],GLfloat rgba[]) argument 1215 sample_2d_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[]) argument 1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 1646 sample_2d_ewa(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument 1773 sample_2d_footprint(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,const GLfloat texcoord[4],const GLfloat dudx,const GLfloat dvdx,const GLfloat dudy,const GLfloat dvdy,const GLint lod,GLfloat rgba[]) argument 2018 sample_3d_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2051 sample_3d_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2345 choose_cube_face(const struct gl_texture_object * texObj,const GLfloat texcoord[4],GLfloat newCoord[4]) argument 2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2823 sample_2d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2857 sample_2d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3142 sample_1d_array_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 3173 sample_1d_array_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_image * img,const GLfloat texcoord[4],GLfloat rgba[4]) argument 3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument 3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument [all...] |
| H A D | s_fragprog.c | 80 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument 93 1, (const GLfloat (*)[4]) texcoord, 111 fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], argument 133 texcoord[0], texcoord[1], texcoord[3], 134 1.0F / texcoord[3]); 141 1, (const GLfloat (*)[4]) texcoord,
|
| /xsrc/external/mit/glu/dist/src/libnurbs/interface/ |
| H A D | glcurveval.h | 133 void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); 140 void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); 148 void texcoordCallBack(const GLfloat *texcoord, void* data);
|
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | feedback.h | 54 const GLfloat texcoord[4] );
|
| H A D | rastpos.c | 281 * \param texcoord incoming texcoord and resulting texcoord 285 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) 307 texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane); 310 texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane); 313 texcoord[0] = rx * mInv + 0.5F; 316 texcoord[0] = rx; 319 texcoord[0] = normal[0]; 330 texcoord[ 284 compute_texgen(struct gl_context * ctx,const GLfloat vObj[4],const GLfloat vEye[4],const GLfloat normal[3],GLuint unit,GLfloat texcoord[4]) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | feedback.h | 54 const GLfloat texcoord[4] );
|
| H A D | rastpos.c | 285 * \param texcoord incoming texcoord and resulting texcoord 289 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) 311 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]); 314 texcoord[0] = DOT4(vEye, texUnit->EyePlane[GEN_S]); 317 texcoord[0] = rx * mInv + 0.5F; 320 texcoord[0] = rx; 323 texcoord[0] = normal[0]; 334 texcoord[ 288 compute_texgen(struct gl_context * ctx,const GLfloat vObj[4],const GLfloat vEye[4],const GLfloat normal[3],GLuint unit,GLfloat texcoord[4]) argument [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv30_vertprog.c | 66 if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) { 69 memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord));
|
| H A D | nv30_state.h | 87 uint16_t texcoord[10]; member in struct:nv30_vertprog 119 uint16_t texcoord[10]; member in struct:nv30_fragprog
|
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv30_vertprog.c | 66 if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) { 69 memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord));
|
| H A D | nv30_state.h | 87 uint16_t texcoord[10]; member in struct:nv30_vertprog 119 uint16_t texcoord[10]; member in struct:nv30_fragprog
|