| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| H A D | nir_lower_samplers.c | 120 int texture_idx = local in function:lower_sampler 123 if (texture_idx >= 0) { 126 lower_tex_src_to_offset(b, instr, texture_idx); 136 if (texture_idx < 0 && sampler_idx < 0)
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | gl_nir_lower_samplers.c | 108 int texture_idx = local in function:lower_sampler 111 if (texture_idx >= 0) { 114 lower_tex_src_to_offset(b, instr, texture_idx); 124 if (texture_idx < 0 && sampler_idx < 0)
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| H A D | gl_nir_lower_samplers_as_deref.c | 232 int texture_idx = local in function:lower_sampler 239 if (texture_idx >= 0) { 240 assert(instr->src[texture_idx].src.is_ssa); 243 lower_deref(b, state, nir_src_as_deref(instr->src[texture_idx].src)); 246 nir_instr_rewrite_src(&instr->instr, &instr->src[texture_idx].src,
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | gl_nir_lower_samplers_as_deref.c | 247 int texture_idx = local in function:lower_sampler 254 if (texture_idx >= 0) { 255 assert(instr->src[texture_idx].src.is_ssa); 258 lower_deref(b, state, nir_src_as_deref(instr->src[texture_idx].src)); 261 nir_instr_rewrite_src(&instr->instr, &instr->src[texture_idx].src,
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| H A D | gl_nir_link_uniforms.c | 549 int texture_idx = local in function:add_var_use_shader 559 if (texture_idx >= 0) { 561 nir_src_as_deref(tex_instr->src[texture_idx].src);
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dv_uniforms.c | 142 uint32_t texture_idx = v3d_unit_data_get_unit(data); local in function:write_tmu_p0 151 pipeline->layout, texture_idx); 153 assert(texture_idx < V3D_MAX_TEXTURE_SAMPLERS); 154 tex_bos->tex[texture_idx] = texture_bo; 160 texture_idx); 363 uint32_t texture_idx = data; local in function:get_texture_size 372 texture_idx, NULL);
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| H A D | v3dv_pipeline.c | 756 int texture_idx = local in function:lower_sampler 759 if (texture_idx >= 0) 760 return_size = lower_tex_src_to_offset(b, instr, texture_idx, shader, 769 if (texture_idx < 0 && sampler_idx < 0)
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| H A D | v3d40_tex.c | 229 unsigned texture_idx = instr->texture_index; local in function:v3d40_vir_emit_tex 289 /* Load texture_idx number into the high bits of the texture address field, 293 p0_packed |= texture_idx << 24;
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| /xsrc/external/mit/MesaLib/dist/src/freedreno/ir3/ |
| H A D | ir3_compiler_nir.c | 2255 int texture_idx = nir_tex_instr_src_index(tex, nir_tex_src_texture_handle); local in function:get_tex_samp_tex_src 2259 if (texture_idx >= 0 || sampler_idx >= 0) { 2271 if (texture_idx >= 0) { 2273 bindless_tex = ir3_bindless_resource(tex->src[texture_idx].src); 2337 texture = ir3_get_src(ctx, &tex->src[texture_idx].src)[0]; 2351 texture_idx = nir_tex_instr_src_index(tex, nir_tex_src_texture_offset); 2353 if (texture_idx >= 0) { 2354 texture = ir3_get_src(ctx, &tex->src[texture_idx].src)[0];
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| /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/ |
| H A D | ir3_compiler_nir.c | 1648 int texture_idx = nir_tex_instr_src_index(tex, nir_tex_src_texture_offset); local in function:get_tex_samp_tex_src 1652 if (texture_idx >= 0) { 1653 texture = ir3_get_src(ctx, &tex->src[texture_idx].src)[0];
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