Searched refs:use_bindings (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dgl_nir_lower_buffers.c96 bool use_bindings = shader_program->data->spirv; local in function:get_block_array_index
99 if (( use_bindings && binding == blocks[i]->Binding) ||
100 (!use_bindings && strcmp(block_name, blocks[i]->Name) == 0)) {
114 if (use_bindings)
142 bool use_bindings = shader_program->data->spirv; local in function:get_block_index_offset
146 if (( use_bindings && blocks[i]->Binding == var->data.binding) ||
147 (!use_bindings && strcmp(block_name, blocks[i]->Name) == 0)) {
155 if (use_bindings)

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