| /xsrc/external/mit/MesaLib/dist/src/broadcom/common/ |
| H A D | v3d_tiling.c | 79 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_utile_pixel_offset 81 assert(x < utile_w && y < v3d_utile_height(cpp)); 83 return x * cpp + y * utile_w * cpp; 94 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_lt_pixel_offset 96 uint32_t utile_index_x = x / utile_w; 103 x & (utile_w - 1), 117 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_ublinear_pixel_offset 119 uint32_t ub_w = utile_w * 2; 126 ((x & utile_w) ? 64 : 0) + 129 x & (utile_w 158 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_uif_pixel_offset 266 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_move_pixels_general_percpp [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_tiling.c | 81 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_utile_pixel_offset 83 assert(x < utile_w && y < v3d_utile_height(cpp)); 85 return x * cpp + y * utile_w * cpp; 96 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_lt_pixel_offset 98 uint32_t utile_index_x = x / utile_w; 105 x & (utile_w - 1), 119 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_ublinear_pixel_offset 121 uint32_t ub_w = utile_w * 2; 128 ((x & utile_w) ? 64 : 0) + 131 x & (utile_w 160 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_get_uif_pixel_offset 268 uint32_t utile_w = v3d_utile_width(cpp); local in function:v3d_move_pixels_general_percpp [all...] |
| H A D | v3d_resource.c | 483 uint32_t utile_w = v3d_utile_width(rsc->cpp); local in function:v3d_setup_slices 485 uint32_t uif_block_w = utile_w * 2; 532 (level_width <= utile_w || 535 level_width = align(level_width, utile_w);
|
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_tiling.c | 127 uint32_t utile_w = vc4_utile_width(cpp); local in function:vc4_t_image_helper 129 uint32_t utile_w_shift = ffs(utile_w) - 1; 131 uint32_t stile_w = 4 * utile_w; 134 uint32_t utile_stride = gpu_stride / cpp / utile_w;
|
| H A D | vc4_tiling_lt.c | 140 uint32_t utile_w = vc4_utile_width(cpp); local in function:vc4_lt_image_aligned 147 for (uint32_t x = 0; x < box->width; x += utile_w) { 149 (xstart + x) * 64 / utile_w);
|
| H A D | vc4_resource.c | 353 uint32_t utile_w = vc4_utile_width(rsc->cpp); local in function:vc4_setup_slices 375 level_width = align(level_width, utile_w); 381 level_width = align(level_width, utile_w); 386 4 * 2 * utile_w);
|
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_tiling.c | 127 uint32_t utile_w = vc4_utile_width(cpp); local in function:vc4_t_image_helper 129 uint32_t utile_w_shift = ffs(utile_w) - 1; 131 uint32_t stile_w = 4 * utile_w; 134 uint32_t utile_stride = gpu_stride / cpp / utile_w;
|
| H A D | vc4_tiling_lt.c | 140 uint32_t utile_w = vc4_utile_width(cpp); local in function:vc4_lt_image_aligned 147 for (uint32_t x = 0; x < box->width; x += utile_w) { 149 (xstart + x) * 64 / utile_w);
|
| H A D | vc4_resource.c | 380 uint32_t utile_w = vc4_utile_width(rsc->cpp); local in function:vc4_setup_slices 402 level_width = align(level_width, utile_w); 408 level_width = align(level_width, utile_w); 413 4 * 2 * utile_w);
|
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/kernel/ |
| H A D | vc4_validate.c | 155 uint32_t utile_w = utile_width(cpp); local in function:vc4_check_tex_size 172 aligned_width = round_up(width, utile_w); 176 aligned_width = round_up(width, utile_w * 8); 180 aligned_width = round_up(width, utile_w); 571 uint32_t cpp, tiling_format, utile_w, utile_h; local in function:reloc_tex 659 utile_w = utile_width(cpp); 693 aligned_width = round_up(level_width, utile_w * 8); 697 aligned_width = round_up(level_width, utile_w); 701 aligned_width = round_up(level_width, utile_w);
|
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/kernel/ |
| H A D | vc4_validate.c | 155 uint32_t utile_w = utile_width(cpp); local in function:vc4_check_tex_size 172 aligned_width = round_up(width, utile_w); 176 aligned_width = round_up(width, utile_w * 8); 180 aligned_width = round_up(width, utile_w); 571 uint32_t cpp, tiling_format, utile_w, utile_h; local in function:reloc_tex 659 utile_w = utile_width(cpp); 693 aligned_width = round_up(level_width, utile_w * 8); 697 aligned_width = round_up(level_width, utile_w); 701 aligned_width = round_up(level_width, utile_w);
|
| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dv_image.c | 92 uint32_t utile_w = v3d_utile_width(image->cpp); local in function:v3d_setup_slices 94 uint32_t uif_block_w = utile_w * 2; 142 (level_width <= utile_w || level_height <= utile_h)) { 144 level_width = align(level_width, utile_w);
|
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_resource.c | 543 uint32_t utile_w = v3d_utile_width(rsc->cpp); local in function:v3d_setup_slices 545 uint32_t uif_block_w = utile_w * 2; 592 (level_width <= utile_w || 595 level_width = align(level_width, utile_w);
|